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real virtual mouse or mame joystick absolute mode?

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u_rebelscum:


--- Quote from: ulao on January 06, 2009, 01:38:14 pm ---OK here is the best I can do to explain.

http://spawnlinux.dyndns.org/tmp/joystick.swf

--- End quote ---

Heh, cool flash. :cheers:  I knew what you were talking about from the prior post, but the moving pic will help others understand I hope.

Xiaou2:


--- Quote ---But IMO the mouse is not for gaming
--- End quote ---

 Use a "Spinner"  or a  "Trackball"  for arcade control.   A Joystick,
no matter how well you could hack the controls to match... will not
have enough resolution to be very controllable.

 Meaning.. it will be like you have had 1 too many beers when trying to
play.   Or like trying to pick a splinter out of your finger with a backhoe instead
of a set of tweezers.  You just wont have enough control.

 (that... and it wouldnt be very fun/challenging if it did work)


ulao:

 Use a "Spinner"  or a  "Trackball"  for arcade control.   A Joystick,

--- Quote ---no matter how well you could hack the controls to match... will not
have enough resolution to be very controllable.

 Meaning.. it will be like you have had 1 too many beers when trying to
play.   Or like trying to pick a splinter out of your finger with a backhoe instead
of a set of tweezers.  You just wont have enough control.

 (that... and it wouldn't be very fun/challenging if it did work)
--- End quote ---
- Yes I know that a dial works but I'm not using a joystick. I'm using this..


Regardless of the resolution it work well with other emulators.


So what I gather is it cant be done?

u_rebelscum:


--- Quote from: Xiaou2 on January 06, 2009, 04:53:49 pm ---A Joystick,
no matter how well you could hack the controls to match... will not
have enough resolution to be very controllable.

--- End quote ---

They have 10 bit (1024 values) and higher res joysticks.  Rare, most often home built or hacked, yes, but high enough for hitting every position even in arkanoid.  For example, the u-hid is 12 bit (4096) capable, and mame can handle this res. (Most arcade games don't, but mame scales down just fine.)

Of course you need high quality POTs or Hall Effect sensors, or the encoder is higher res than the signal it's getting, but these exist too.  I don't follow this area much, but any flightsim BYO control forum should have lots of info on these stuff.




--- Quote from: ulao on January 06, 2009, 05:09:16 pm ---I'm not using a joystick. I'm using this..


--- End quote ---

What is that?  A paddle?  Does it have only left/right twist, or up/down too?  (If so, how?)  I'm assuming it's seen as a joystick with once axis?  Is it USB, or is it going through an adapter?

If the product is still on the market and is USB, I'd try talking to the manufacturer and see if they can make a driver they makes windows see it as an absolute mouse that a fully turned left puts the cursor on the left edge of screen, centered paddle = cursor in center. and full right puts cursor on right edge of screen as we've discussed.


--- Quote from: ulao on January 06, 2009, 05:09:16 pm ---So what I gather is it cant be done?
--- End quote ---

I didn't say that, I said hard to do, and hard to keep calibrated to game.  If you know someone who's good with writing mouse drivers, they might be able to do it pretty easily (if it's native USB); it's beyond my ability, though.

ulao:

dup.

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