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Frontend issues while running at 632x264
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moloch:
I am pretty convinced it is not a soft 15KHz issue.
Ummon:
No, but it might be a mame ini issue.
moloch:
so just an update.
I have pretty much fixed all of the problems now except for one.

When I am running games like Pac-Man or Ms. Pac-Man the bottom of the maze seems to be below the visible bottom of the screen. I cannot see the bottom 1/4 or so of the screen - this happens only when the actual game starts.

I have been using the res-tool to create resolution ini files for every game. I have gone in and modified those ini files with all kinds of variations and it still cuts off the bottom of the maze.

Other games seem to play fine I tried out about 15 or so other games. For now it seems like just the Pac-Man and Pac-Man type games seem to have this issue.

Any ideas?

(Changed subject line to reflect change in issue)
Ummon:
What res are you running for those?
moloch:
Here is the text of the .ini that I am using to make them work:

direct3d                1
resolution 240 x 392
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