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Seeking opinions - admin buttons (NOT on control panel)
Ginsu Victim:
LeapinLew:
I'm getting rid of the shifted commands (other than ESC) and moving all non-essential commands to a project box inside the coin door.
leapinlew:
--- Quote from: Ginsu Victim on November 19, 2008, 07:52:41 pm ---LeapinLew:
I'm getting rid of the shifted commands (other than ESC) and moving all non-essential commands to a project box inside the coin door.
--- End quote ---
I see.
I don't use those types of admin buttons anywhere on my cabs.
Ginsu Victim:
Well, I don't have any on my cab, other than a multipurpose pause button next to each player start, but I got tired of (A) trying to remember what each shifted function was and (B) people playing and wondering how they got into a menu or whatnot.
This way, things I don't always use I just reach inside for. Nothing visible or accessible from the outside. It's no different than reach in for a keyboard.
DaveMMR:
--- Quote from: Ginsu Victim on November 19, 2008, 07:52:41 pm ---LeapinLew:
I'm getting rid of the shifted commands (other than ESC) and moving all non-essential commands to a project box inside the coin door.
--- End quote ---
I have something similar inside my cabinet. I call it a keyboard. :P
I'm just being wise, and I can see the appeal of making it "cool looking". I would definitely make the buttons, in order: Volume Up, Down, Menu (Tab), Reset, Dispense Beer, Boss Panic Key (puts a spreadsheet graphic on your cab's screen in case your superior breaks into your house to see if your productive on your own time), Whopper Dispenser ( :burgerking:), and Oil Slick.
Okay, I only had ideas for half your allotment, but get to cranking on that fifth "Beer" key. ;D