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Game competition # 7: Elevator Action
Ummon:
--- Quote from: DeLuSioNal29 on November 20, 2008, 12:27:47 am ---Can't come close to that. I did notice that the controls are rather quirky at times causing death. :(
--- End quote ---
Yep. Something I remembered when I found it again in Mame, and that has pissed me off a few times since. I actually was divided on this game when I first saw it because I liked the idea but thought the graphics were kinda like big lego set, big and clunky. Of course, this was at least '85, perhaps '86 and was next to games like 720 and Hyperdyne at Peter Piper. My brother was pretty decent at the game though and I enjoyed watching him play. However, when I came back to it a few years ago I became a bit fond of it, and unfortunately when I've thought to play it in the last year have simply forgotten to load it when I've sat down. Now I shant forget.
(+_+):
Curious to know. Are the enemies able to see you in the dark and not shoot you or is there more of a delay in shooting you when the lights are out? I didn't really pay attention. Too much emphasis was on trying to knock them over the head with the light fixture. So much so, my score has gotten worse instead of better.
Shoegazer:
I don't think the lights influence the enemy's behavior at all, though I could be wrong. One small tip for getting better with the lights - I find I'm always making quick up/down motions on the elevator near the lights, to line up my shot to hit them, and also to be sure any shots the enemy fires won't hit my feet and kill me.
Hope it helps... good luck. You've still got plenty of time to top 53,400. ;-)
Shoegazer
Texasmame:
EE is fantastic, one of my "closet favorites" back in the day (i.e. - game not that popular at the time). Taito also hooked me with Front Line way back when. :)
Anyhow, here's the official world highs:
http://www.twingalaxies.com/index.aspx?c=22&pi=2&gi=3785&vi=1226
My personal high is about 15k or so. . .
Shoegazer:
Damn that G. Ben Carter. ;-) I just barely missed the top 10. Ah well...
I also loved Front Line. Awesome game. One of those games (along with Scramble) that I revisited in my adulthood to kick it's @ss for all the lunch money it used to steal away from me. I finally "beat" it, thought that's probably not a great feat. All I did was get to the end of the game, which isn't really all that far. In those early years the amount of system ROM needed to store game data wasn't that large, so the game worlds were actually pretty shallow. Getting to the end of Front Line and Scramble brought that point home even more. I was disappointed but not surprised when I reached their ends.
Then again, I didn't get much farther beyond that in each case, so maybe there's more to it than that...
Shoegazer