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UltraStik U360 Restrictor Plate Kits
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erictrumpet:
Sorry I don't have my protractor handy so I have no idea whether my sticks (standard Happ Comps and Galaga/MsPac Reunion 4-way) lean 5 degrees, or 10 or 20 or what. How does the throw of the U360 - in restricted and unrestricted form - compare to "off the shelf" Happ Comps with stock balltop shafts in 3/4" mdf?

My other point of curiosity is how playing 4-ways games like PacMan will feel with a stick that moves like an 8-way Happ comp (that is, circular "restrictor" with no corners in the diamond).... is the lack of physical feedback when you jam it into a particular direction a non-issue when the stick is programmed in 4-way mode, so it always sends the right signal even if your "aim" is slightly off?  I hope I am making sense.

Eric.
fixedpigs:

--- Quote from: efjayel on November 15, 2008, 06:26:19 am ---schmups?

--- End quote ---

mainly vertical shooters...1943 & the like...
whynotpizza:
Hi all,

Thanks for the feedback on the topic. :)

Here are some pictures of the octagonal restrictor in my test control panel.

One interesting thing is the octagonal plate can be mounted 1 of 2 ways, and the inside edges of the opening are slanted. Anyone know which orientation I should use? From the pictures you can get a sense for how I did it. Maybe I should flip around?

What exactly does it mean to be "full analog" in games? Does this mean the stick responds differently to a slight movement vs. a larger movement? i.e. not "Switch" activated ON/OFF but rather potentiometer based -- the more you push one way, the greater the impact in the game? I'll have to try the games you mentioned in this thread with the U360's. A related question is the concept of 49-way. What exactly is this? Sorry for the silly questions.

Thanks for the help,

  David

whynotpizza:
> after burner, terminator 2, starwars

Tried all three in mode restrictor and non-restrictor (octogonal) modes.

I think I got the concept here. Having a restrictor for games like that is probably not the best. It works, but if you plan to do full-analog and have variable actions as a result of moving the stick varying degrees of movement, then you want no-restrictor at all.

U360 in analog mode is very nice for these kinds of games. Now I need to think about how best to implement my control panel with varying types of configs/games/etc.

Ah the choices...  :)

Sure would be nice to bolt the HAPP tripper/thumb button heavy duty 8-way digital flight stick over the top of this U360 control circuit. Then I could use the heavy duty stick in digital and analog modes.
erictrumpet:
One of the games I am thinking of getting U360s for (please correct me if I am wrong in thinking the U360 would work well for this game) is Sinistar. Originally for a 49-way, works well with an analog, I figured U360 would work great for Sinistar. Thoughts?

David, is the octagonal hole in the restrictor plate cut at a bevel (angle)? It almost looks like you may have it in upside-down. Could just be the photo playing tricks on me. *EDIT* - Nevermind, I can see how the bevel should be the way you have it, because the black plastic "bearing" rubs against it at a slant - you have it in place correctly (as far as I can tell anyway).

Eric.

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