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| chuggy:
OK, I just got my keywiz, and computer. I was under the impression that all i had to do was screw down some wires and wamo! It was gonna work. I daisy chained all the grounds, and connected connections properly, but i cannot get my controls to work. Can anyone help me? HOpefully its really easy, and im just cracked out. LOL. thanks in advance! |
| RandyT:
--- Quote from: chuggy on June 17, 2003, 01:18:24 am ---OK, I just got my keywiz, and computer. I was under the impression that all i had to do was screw down some wires and wamo! It was gonna work. I daisy chained all the grounds, and connected connections properly, but i cannot get my controls to work. Can anyone help me? HOpefully its really easy, and im just cracked out. LOL. thanks in advance! --- End quote --- Hey Chuggy! Email me if you have a problem (I'm sure it's something simple.) That's included in the price ;D RandyT |
| Lilwolf:
And a quick generic recommendation... Wire one button first... get it going and tested... Then another one... test... Then a group... test... IE, don't wire your entire cabinet and then wonder what it could be... Test in pieces... MUCH easier to diagnose one button... Or one of the last 5 then all 40+ connections and 100+ wires |
| Hoagie_one:
multimeter is your friend |
| BillyJack:
Oh... you guys do it the smart way... That's okay I guess. I wired all my grounds this weekend, then last night wired all the buttons up (except the clones: pinball flippers and 7th buttons for neo geo), plugged it into the computer, powered it up, and BOOM! It worked perfectly... after I deleted all the .cfg files for my games. (I had remapped buttons for keyboard play.) Oh and by the way, I know this has been brought up before, but I HATE the default keys for Street Fighter II etc. It is such a waste of time to remap every one of those MF'ers. Anybody got a quick solution to the problem? BillyJack |
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