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| u_rebelscum:
--- Quote from: Ummon on November 05, 2008, 08:54:42 pm ---...I couldn't remember if the U360 had a shift function. I dimly remembered someone asking about it, maybe seeing it as a new feature later on, but didn't (and don't now) see anything on it at Ultimarc.... --- End quote --- Check the bottom of this page at Ultimarc. --- Quote from: Ummon on November 05, 2008, 08:54:42 pm ---... I'm used to it being applicable in Windows, which is handy... - which points at number 5. Hmmm. --- End quote --- Sounds like it. FWIW, you can change your physical P1B1 to output enter, and remap mame so enter is seen as both "UI Select" (what's default enter) and "Player 1 Button 1" (what is default left ctrl). Assuming you don't need left ctrl for something else. ;D |
| Ummon:
Actually, it occured to me that if button 8 is the shift button, then I have shift functions just like an IPAC, but use is contingent upon joy2key. The only drawback is if I'm using the keyboard, which I often am given this rig is multi-purpose, assigning a gamepad key to some keyboard press makes Windows not recognize the corresponding keyboard key. Ah well. |
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