Main > Main Forum
Neogeo Ctrlr files issues with Mame 128
(1/1)
southpaw13:
I updated mame from 106 to 128.  I tried all the tricks to make a Neogeo ctrlr file to load certain buttons with the Neogeo bios games.  Did something change?  I noticed that it isn't in the ctrlr folder anymore.  Did anyone else try it lately?

Thanks,
Southpaw
headkaze:
You noticed what isn't in the ctrlr folder anymore? I didn't think Mame ever had files in that folder. If you updated Mame why not just copy your old ctrlr file over?
southpaw13:
Thanks-something changed and I had to completely rebuild my Ctrlr file.  I finally got it to work.

Thanks,
southpaw
Visitor Q:
Seems like there were a lot of updates to Neo with 128 in general.
u_rebelscum:

--- Quote from: southpaw13 on November 04, 2008, 08:54:24 am ---Thanks-something changed and I had to completely rebuild my Ctrlr file.  I finally got it to work.

--- End quote ---

The biggest change was adding multiple keyboard support, and the resulting removing the underscore (_) from the numpad keys (to clarify keyboard number vs numpad number).  Wait, from 0.106?  Other major changes between the 0.106 and 0.109, IIRC.  So rebuilding probably was the quickest way to go.



--- Quote from: headkaze on November 04, 2008, 12:52:32 am ---You noticed what isn't in the ctrlr folder anymore? I didn't think Mame ever had files in that folder.

--- End quote ---

The official binary comes with four files in the ctrlr folder: hotrod.cfg, hotrodse.cfg, slikstik.cfg, and xarcade.cfg.  All are up to date.

MameUI and the mame source do not come with files.  Other derivatives may or may not.

All these files have a neogeo section, but there is no neogeo.cfg ctrlr file.
Navigation
Message Index

Go to full version