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| u360 mapping, how does this work? |
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| Martijn:
i installed 2 u360 and they work fine, they are mapped as analog if i start donkey kong shouldnt the mapping chance to 4 way? if i look in ultimap its still analog and i can moveit 49 ways also in windows joystick properties its analog i run mame 126 with maximus arcade as front end windows xp 32bit u360 2.4 firmwares |
| TheShanMan:
You need to get your front end to call ultramap and tell it what map to load on game launch. I don't know about maximus. Mala has the mapper plugin from fatfingers though. Also realize it's not strictly necessary as mame will do similar translation for 2/4/8 way games anyway. But I found that I needed to make the dead zone much larger for those games so for me the ultramap approach was necessary. |
| Martijn:
i thought that mame had this build in nowadays? |
| Martijn:
when mame runs donkey kong its still not 4 way btw |
| TheShanMan:
mame won't make ultramap report 4 way mode. You'll see no visual indication of it. It's just that mame takes the analog input and has it's own internal map for translating the analog to up/down/left/right/center. |
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