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u360 mapping, how does this work?
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Martijn:
i installed 2 u360 and they work fine, they are mapped as analog

if i start donkey kong shouldnt the mapping chance to 4 way?

if i look in ultimap its still analog and i can moveit 49 ways

also in windows joystick properties its analog

i run mame 126 with maximus arcade as front end
windows xp 32bit

u360 2.4 firmwares
TheShanMan:
You need to get your front end to call ultramap and tell it what map to load on game launch. I don't know about maximus. Mala has the mapper plugin from fatfingers though. Also realize it's not strictly necessary as mame will do similar translation for 2/4/8 way games anyway. But I found that I needed to make the dead zone much larger for those games so for me the ultramap approach was necessary.
Martijn:
i thought that mame had this build in nowadays?
Martijn:
when mame runs donkey kong its still not 4 way btw

TheShanMan:
mame won't make ultramap report 4 way mode. You'll see no visual indication of it. It's just that mame takes the analog input and has it's own internal map for translating the analog to up/down/left/right/center.
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