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U360 alternative options project

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Ummon:


--- Quote from: AndyWarne on October 21, 2008, 10:43:08 am ---Note that you can adjust the scale factor in U360, in order to compensate for the shorter throw. It may be that you cant find a factor which matches exactly but worth a try.
Check out section 7 of this page: http://www.ultimarc.com/UltraMap_ChangeLog.htm
Andy


--- End quote ---

Ah, right, I'd forgotten about this in the midst of my testing.


mrclean: maybe ask Franco, or someone local, to make you one.


Shan: this spring from Ace is very similar to the tension of the spring in the P360. It's not going out of center unless you push it that way.


Some news: I didn't really think about this because the fit of the tubing was so tight, but after having some problems crop up, I realised the tubing might work off the actuator, and it did. Hmm. A bummer because I was getting some frighteningly kung fu movement in games like Strkers1945 and Robotron. So I took the tubing off and set the maps for regular 4 and 8-way and haven't been satisfied with the response. I think I'm going to have to get a custom actuator made.

General question: I notice in scrolling game lists in Mame32 that the U360 is slower than my P360. I'm not totally sure this doesn't have a corresponding effect in digital control games. Is there some way to alter what I'm guessing is the poll rate of the U360?

u_rebelscum:


--- Quote from: Ummon on October 21, 2008, 07:17:21 pm ---General question: I notice in scrolling game lists in Mame32 that the U360 is slower than my P360. I'm not totally sure this doesn't have a corresponding effect in digital control games. Is there some way to alter what I'm guessing is the poll rate of the U360?

--- End quote ---

Scroll faster as in the speed the lines move up or down, or do you mean the reaction speed as in move stick up wait x milliseconds before list starts to move?

If it's scroll speed, that doesn't indicate anything about game play difference, nor anything about polling frequency.  (I'm assuming you're holding the sticks constantly up or down. 

How is the p360 hooked up?  Keyboard encoder?  The u360s are direct, right?  (not wired through another encoder.)

If so, you might be comparing apples and oranges.  Have you tried other gamepads and a normal keyboard on the scroll speed?

Ummon:

Some more news: I've been seeing if maybe the restrictor alone is adequate. It isn't, but it's not ridiculous. At first, I was worried because I was getting stalling of Mario using the stock 4-way map in DK. Not happy...but then I noticed the 4-way no sticky one and that's a treat. Too sensitive for Pac, though, I think.

Also, I think I've gotten used to bat tops, though I think some of it is the thicker shaft of the P360. I fits in my non-kid-size hand better. So I may switch back. (Of course, the P360 is another cm or so taller than this taller shaft. Hmmm.) I could just keep the U360 in the middle as a variable 4-way. We'll see.



--- Quote from: u_rebelscum on October 22, 2008, 04:08:49 pm ---
--- Quote from: Ummon on October 21, 2008, 07:17:21 pm ---General question: I notice in scrolling game lists in Mame32 that the U360 is slower than my P360. I'm not totally sure this doesn't have a corresponding effect in digital control games. Is there some way to alter what I'm guessing is the poll rate of the U360?

--- End quote ---

Scroll faster as in the speed the lines move up or down, or do you mean the reaction speed as in move stick up wait x milliseconds before list starts to move?

If it's scroll speed, that doesn't indicate anything about game play difference, nor anything about polling frequency.  (I'm assuming you're holding the sticks constantly up or down. 

How is the p360 hooked up?  Keyboard encoder?  The u360s are direct, right?  (not wired through another encoder.)

If so, you might be comparing apples and oranges.  Have you tried other gamepads and a normal keyboard on the scroll speed?

--- End quote ---

I wondered. I meant the scrolling rate up and down the list, not the delay time before it starts to scroll. I'll have to get out my gamepad and see. It seems like, for example in Strikers1945, that the movement of the player's plane is slower. I don't really see how that could happen....I checked the game speed and it said 100%....but it just seems slower. I dunno.

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