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Pac-Drive in-game question
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thatitalian:

--- Quote from: Franco B on September 12, 2008, 10:02:26 am ---[offtopic] Yup :) Ill post them in my next PA update when I finally get this artwork sorted  :banghead: [/offtopic]

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[offtopic] Don't talk to me about artwork! I have spent the last 2 months trying to get it perfect! :angry: [/offtopic]
moose:

--- Quote from: arzoo on September 12, 2008, 08:53:51 am ---
--- Quote from: moose on September 12, 2008, 05:48:59 am ---So LEDWiz has an atomicfe plugin, that's good for me 'cuz mala's giving me headaches. And I'll be able to configure it to turn on at the start of a game (no keypressings) and off at the end? Is it a real chore or fairly straightforward?

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Yes - LEDBlinky will turn on the buttons used for each game and then off when you quit the game, but this only works for MAME. For other emulators, you'll need to manually configure which buttons should light up.

As for how straightforward it is to configure LEDBlinky - you'll probably get a different answer from each user :). Basically you need to do two things - First define how your LED's are wired to the LED controller (which ports) and what Keycode is assigned to each (this is your DevicePortInput map). Second you'll use the config app to choose which options you want to use (game start, speech, animations, etc.). I tried to provide extensive documentation and you can always ask questions on this forum.


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Does the light I want to go on have to be attached to a button? I want a seperate, independent light activating, no button involved.
Ginsu Victim:
No, it doesn't have even have to be on a control panel. The light is a separate entity.
moose:
Cool, I'll give it a try, thanks all!
moose:
Well I got it putting out the default +5v but I can't get it set up for +12v. Any suggestions?
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