Software Support > controls.dat

ControlsDat 1.2.1 BETA Released!

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TheShanMan:
Headkaze, one suggestion and one question:

* I edited the button names of some verified games (vs. excitebike and vs. super mario bros) since the verified button labels are essentially useless. However, the record shows as verified, and I think it should change to unverified if it has been edited. Or else have a 3rd state (verified with changes). These games don't show when I filter everything but unverified, and presumably they won't export if I just export unverified.

* Do you plan to alter CPWizard to handle 2 controls.xml files - the official file plus a file with unverified additions? It would be nice to just drop a small file with additions/changes into CPW and have it pick up that data, rather than having to generate a whole controls.xml file and replace the official one.

Very nice app, btw!

TheShanMan:
In addition to what I said above, I don't think the exported controls.xml is compatible with CPWizard. There is definitely some missing text at the beginning of the xml, and there are case differences as well. Xml is generally case sensitive so I'm guessing that's the problem. If I replace CPWizard's controls.xml, then delete and regenerate MiniInfo.xml, it contains no controls.xml information (it is 5 meg instead of 7 meg).

Any chance of seeing a 1.2.2 with proper xml export and marking of verified but changed games as either changed or unverified so that filtering catches them?

headkaze:

--- Quote from: TheShanMan on September 21, 2008, 02:38:50 am ---* I edited the button names of some verified games (vs. excitebike and vs. super mario bros) since the verified button labels are essentially useless. However, the record shows as verified, and I think it should change to unverified if it has been edited. Or else have a 3rd state (verified with changes). These games don't show when I filter everything but unverified, and presumably they won't export if I just export unverified.
--- End quote ---

There is a tickbox called "Verified" so use that to turn it to unverified.


--- Quote from: TheShanMan on September 21, 2008, 02:38:50 am ---* Do you plan to alter CPWizard to handle 2 controls.xml files - the official file plus a file with unverified additions? It would be nice to just drop a small file with additions/changes into CPW and have it pick up that data, rather than having to generate a whole controls.xml file and replace the official one.
--- End quote ---

That's what Unverified files are at the moment. Just make sure all your new entires are marked as unverified and you can export them out. Right now CPW doesn't care if they are verified or unverified, so it will just use all entries.


--- Quote from: TheShanMan on September 23, 2008, 01:51:20 am ---In addition to what I said above, I don't think the exported controls.xml is compatible with CPWizard. There is definitely some missing text at the beginning of the xml, and there are case differences as well. Xml is generally case sensitive so I'm guessing that's the problem. If I replace CPWizard's controls.xml, then delete and regenerate MiniInfo.xml, it contains no controls.xml information (it is 5 meg instead of 7 meg).

--- End quote ---

I've changed the way CPW works, so controls.xml data isn't stored in MiniInfo.xml anymore. Only Mame data I need is in there. I forgot why I stored everything in MiniInfo and then I realised it was for the "Dynamic Data Loading" feature which is now broken because of that. I probably won't be changing it back.


--- Quote from: TheShanMan on September 23, 2008, 01:51:20 am ---Any chance of seeing a 1.2.2 with proper xml export and marking of verified but changed games as either changed or unverified so that filtering catches them?
--- End quote ---

Just use the verified checkbox for any changes you make. I guess people can use this program to edit and maintain their own dat files but it's not really the purpose of it. Although the file generated by this program should work fine in CPW.

TheShanMan:
Thanks hk. I guess regarding CPW supporting 2 files (the official controls.xml plus a filtered unverified controls.xml), there's really no reason to pursue that unless that is the approach taken to releasing unverified information. But I imagine it won't be - I imagine (hope) people will have the option of downloading the official controls.xml or an unofficial controls.xml that has verified + unverified.

Nice to see that my questions were just my own misunderstandings and didn't require any code changes. :)

M_Davis:
I am currently updating MAME on my arcade computer and I am very excited to see this file getting new interest.  The Controls.DAT file has always been a very inportant part of my arcade machine.  Is the intention that I will be able to get a new file off the fe.donkeyfly.com one day?
Thanks Alot.

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