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| TheShanMan:
I'm trying to decide on the restrictor (if any). My plan is to replace my 8 ways so my main interest is using them for 8 way games and to a lesser degree, analog and 49 way. Circular seems least compelling to me. Octagonal sounds pretty good for 8 way, but it seems to me that anything other than a square restrictor would be non-ideal for analog (or 49 way) games. So I'm leaning toward the 8 way restrictors. Without an added restrictor plate, does the joystick have square restriction (i.e. same restriction as an 8 way joystick)? If so, how does the restrictorless throw compare to a happ competition (which is what I'm replacing)? I'd be especially interested in hearing what people say about restrictors they tried but didn't like. Too bad the restrictor packs are so expensive - I'd love to just get 2 of each of them so I could have the chance to try them all out myself. |
| Ginsu Victim:
Without a restrictor, it's circular, just with a LONG throw. I've tried it with the square and circular restrictor (both come together), and I prefer the circular (plus the shorter throw--it's not TOO short). Having grown up on 8-way Wicos, the circular restrictor feels great. |
| u_rebelscum:
Yup, some 8-ways are circular (happs super) while others are square (happs competition). The u360 unrestricted is circular. You should be about to "hit the corners" in analog mode with any restrictor, as long as it's set up with software & knows it's restricted. OTOH, if you recalibrate with the windows joystick window, you will lose the corners in the circular restrictor (don't have the octagon restrictor). If you mostly play 8-way/4-way games, I suggest getting whatever restrictor you're used to, or feel like. If you use mostly analog, I suggest no restrictor. |
| TheShanMan:
Thanks guys. So in analog mode with a round restrictor are you saying that it would use virtual square restriction by making the largest square that can fit inside the circle, such that with up/down/left/right you can travel past the edge of "full range" and into a dead zone (see image - beyond the square but inside the circle)? Are there any negatives to that? Seems like it would be non ideal for precise control - if the joystick is extreme left and you move it just a bit toward center it wouldn't have any effect on the game, right? And how would this affect 49 way games like road runner? Would there be a similar "virtual restrictor"? |
| swaffar:
first of all thanks for creating this post as i was just about to make the same one... my panel's about to go together and at the last minute i decided to order two 360's and double up on sticks (go smash tv) that said it's a little late for me to change the fact i went with two octagonal plates. eek. anyway, i was wondering if anyone out there has tried and NOT liked these. |
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