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LCD backlighting - this is what it looks like
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pinballwizard79:
LOL, I wish my iphone was CRT, damn LCD sucks  :laugh2:
Ummon:
Yeah, clever-looking project, lew. So that others looking to use one will know what to get, what make and model is that? Also, maybe my italics above didn't accurately convey my humor. Regardless, I'm just pointing out examples that I think aren't adequate. I'm certainly not against ones that are, such as lew's apparently is.
boykster:
Anybody ever just "play" those fancy arcade machines?

Its much more about relative and perceived contrast than it is about absolute contrast.  Check out any movie theater or decent home theater front projector setup.  What "color" is the screen?  Generally somewhere between white and silver gray.  Guess what?  The darkets "black" that a projection screen can produce is the color of the screen as visible in whatever abient light is around during the show.  And there is often much more ambient light than you directly perceive.  Reflection off of the ceiling, side-lighting, etc.  Your brain creates the differential contrast, and assigns the darkest color to be black.

Sure, CRT's produce the "truest" blacks, but they also produce ghosting and image trailing problems when you have a very bright object on a dark background.  No single display technology is perfect. 

I will certainly concede that CRT's produce the most arcade authentic experience however...
Ummon:
I like that 'trailing' effect on CRTs. CRTs are like film; LCDs are like early 90s cartoons - at the very least with respect to games before about '90.
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