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Do you see this?

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Ummon:

Does anyone else notice the scanlines in the pics posted here are going horizontal?

somunny:

Because the monitor is turned on its side, maybe?

NickG:

Yeah, but then the game would be sideways, too, wouldn't it? It is the real PCB so the scanlines should be vertical; as should be the monitor.

BTW, I think that's actually the shadow mask density creating the lines in those pictures, Ummon.  The scan is still normal raster, you can tell by the refresh. 

FrizzleFried:

You do realize that a monitor doesn't care what orientation it is installed in,  it will always scan from top to bottom as if it was in the horizontal position.  If it's set vertically,  lets say twisted 90 degrees counter clockwise while looking at the screen,  the scan lines will run from left to right...if it's twisted 90 degrees clockwise it will scan from right to left.



Xiaou2:


 In the Pic posted by cornishHen (a little down the page on that posted link)

 you can see the scan.  You can see a dark line on the right side that is around
2 inches wide, in a vertical position.

 However, you can also see lines in the rest of the graphics.  Why?   

 Because they are NOT Scanlines.   That IS the Shadowmask that you see.

 The scanline is too fast for the eye to really see.  The camera was able to capture
it with high speed.   My camera barely can capture it... and most times does not
even capture it. 

 People really dont understand the scanline enough, and always think its
what it making those lines.   When really, while there may be a slight trace of it..
the most visual effect is merely coming from the Shadow mask.   Get out your
magnifine glass,  and you can see for yourself.



 

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