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HiToText (Version 2010.11.4).

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TheManuel:
GreatStone:  I'm thrilled that you have continued this work.  This was one of the last things I implemented when I did a major overhaul to my cab about 7 years ago, and I had thought it was a great idea.  I'm back to updating many hardware and software features in my cab after all those years of neglect, and I replaced Firecrypt's original files with yours. 

However, I've noticed that with hi2txt enabled in Hyperspin, a significant delay is created when moving the wheel from one game to the next.  It makes the theme animation pause for about half a second. 

Do you think this is caused by hi2txt looking inside the .zip database for the game being shown on the wheel?
If so, would it help if I prune the database so that it only contains the game I have installed on my cab?

Thanks for a great job on this.

GreatStone:
Ok, we are nearly 2 years after the last message :) Months are running at an incredible speed!

I found some time to add 38 new games (again with contributions from T. Busse), 170 new clones, rework java and C# sources to be more closer to each other, slightly update the engine (check xml documentation for byte-trunc instruction), and greatly improved an internal function to try to automatically found the encoding algorithm of a specific hiscore file. So, yes, the project is still alive!

Games: R2D Tank, Radar Scope, Guardian, Prehistoric Isle in 1930, Prehistoric Isle 2,  Wild Western, The Three Stooges In Brides Is Brides, Black Widow, Gravitar,  Space Duel, Eggs, Eliminator, Exed Exes, Loco-Motion, Pac & Pal, Start Trek, Tac/Scan, Warlords, Zektor, Snap Jack, Son Son, Demolition Derby, Espial, Kozmik Kroozr, Omega Race, Rampage, Satan's Hollow, Solar Fox, Spy Hunter, Time Pilot '84, Two Tigers, Wacko, Fire Truck, The Ninja Warriors, Gradius III, Lode Runner, Rainbow Island, Viewpoint, Youjyudn.

all games from mame 0.1 to 0.28 are supported

clones aligned to mame 0.212 hiscore.dat

Everything is here: http://greatstone.free.fr/hi2txt/index.html

I still have to understand potential slowdown with Hyperspin?

arquillos:

--- Quote from: GreatStone on September 08, 2019, 01:02:17 pm ---Ok, we are nearly 2 years after the last message :) Months are running at an incredible speed!

I found some time to add 38 new games (again with contributions from T. Busse), 170 new clones, rework java and C# sources to be more closer to each other, slightly update the engine (check xml documentation for byte-trunc instruction), and greatly improved an internal function to try to automatically found the encoding algorithm of a specific hiscore file. So, yes, the project is still alive!

Games: R2D Tank, Radar Scope, Guardian, Prehistoric Isle in 1930, Prehistoric Isle 2,  Wild Western, The Three Stooges In Brides Is Brides, Black Widow, Gravitar,  Space Duel, Eggs, Eliminator, Exed Exes, Loco-Motion, Pac & Pal, Start Trek, Tac/Scan, Warlords, Zektor, Snap Jack, Son Son, Demolition Derby, Espial, Kozmik Kroozr, Omega Race, Rampage, Satan's Hollow, Solar Fox, Spy Hunter, Time Pilot '84, Two Tigers, Wacko, Fire Truck, The Ninja Warriors, Gradius III, Lode Runner, Rainbow Island, Viewpoint, Youjyudn.

all games from mame 0.1 to 0.28 are supported

clones aligned to mame 0.212 hiscore.dat

Everything is here: http://greatstone.free.fr/hi2txt/index.html

I still have to understand potential slowdown with Hyperspin?

--- End quote ---

Impressive!!!!
Keep it on!

GreatStone:
hi2txt 1.11 is out today with more games/clones/fixes aligned with mame 0.219.

New games supported: Act-Fancer Cybernetick Hyper Weapon, Cloak & Dagger, B-Wings, Zaviga, Cadash, The Age of Heroes, Air Rescue, Dynablaster, Akai Katana, Haunted Castle, Alien Arena, Alien vs Predator, Altair, Arbalester, Arcadia, Astro Fighter, Astro Fantasia, Transformer, Asuka & Asuka, Atomic Boy, Attack UFO, Avalanche, Avengers In Galactic Storm, Avenging Spirit, Flicky, Ashura Blaster

Download it here: http://greatstone.free.fr/hi2txt/index.html
Follow news: https://twitter.com/hi2txt

arquillos:
Thankx!!!!  :applaud: :applaud: :applaud: :applaud:

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