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HiToText (Version 2010.11.4).

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TheManuel:
Hello.

What is the difference between the official hiscore.dat and the the one that can be downloaded from hiscore.dat-astic!?

Also, can HiToText display high scores from mspacman?
OK.  I saw puckman in the list of supported games, is mspacman covered by it?

dna disturber:
Hi TheManuel,

Mspacman is supported and is a parent(not covered by puckman)   :D

The hiscore.dat from the HiToText project is I would say updated more often.
When there is a problem with the hiscore saving it's fixed (if possible).
Because of the project HiToText these problems get detected quicker because we work on the hiscores.

A big difference is that the hiscore.dat from the HiToText project supports old romnames.
So it doesn't matter what version of mame you use a .hi file will still be created using the same(newest hiscore.dat).

Leezer's is also great and if it wasn't for his hiscore.dat HiToText probably wouldn't even be here....

Dna Disturber    :cheers:

 



 

TheManuel:

--- Quote ---Mspacman is supported and is a parent(not covered by puckman)
--- End quote ---
Ah, OK.
I did not see it in the list of supported games on the online spreadsheet or among the .cs files in the HiToText folder but now I see it in the list that HiToText creates with the -l switch.


--- Quote ---A big difference is that the hiscore.dat from the HiToText project supports old romnames.
So it doesn't matter what version of mame you use a .hi file will still be created using the same(newest hiscore.dat).
--- End quote ---
This is awesome.  That, combined with HiToText's ability to adapt to your own MAME version, makes the software rather robust.

I'm currently setting up Hyperspin and I got to the point where I'm setting up HiToText to make sure I can see the high scores I care about.  Looks like I should be in good shape if I download the HiToText .dat file. 
If I have to specify my specific MAME version, does HTT store this info in an ini file, or do I have to run it with the command line switch every time?  I don't think you can change the HTT command line in HS.

Thanks for all your answers.

dna disturber:
@TheManuel :

HiToText doesn't need to know the mameversion.

Put the hiscore.dat in your mamedirectory and download the newest version of HitoText (the one with the XML file included) and place it in the hyperspin directory.
In HyperHQ you then turn on HiToText and that's it......

The games must have a .hi to work so you should start the game(s) onetime to get HiToText showing the scores in hyperspin (start a game , exit , scroll up a game and then down again in hyperspin and you should see a score.

Be carefull when you use hyperlaunch to launch mame within hyperspin because it doesn't exit mame the right way (your hiscore won't be saved).
You can easily adjust hyperlaunch to do it the right way, if needed you can find the solution in the hyperspin forum.

Hope this helps.
Oh I forgot to tell you you need a hiscore enabled mame  but I'm assuming you already know that......

Let me know how everything goes......

Dna Disturber    :cheers:

TheManuel:
Thanks, dna disturber.

I think I sounded more ignorant that I really was about the whole thing  ;D.

I was just curious as to what was that feature of HiToText.
This is from the command line's help blurb:

       You can specify your own version (by date) of HiToText if it is not
       determining your version correctly. You can only do this with the -r, -ra
, -w, and -wa flags.
       You can see your mame version by running mame with the -help command. (e.
g. mame -help).

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