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HiToText (Version 2010.11.4).

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dna disturber:
Hi Fyrecrypts,

Could you check this one out for me ?
It's congo bongo and clone tiptop.....

Display seems to go fine and  erasing all scores but writing or modifying just won't work.
What am I doing wrong here?  (With hexedit I can just change them so no checksum I would think)

TIA,

Dna Disturber  :cheers:

P.S. All nvram games won't display the scores in hyperspin....is there something wrong in my config or is hyperspin not handling the .nv files.

Fyrecrypts:

--- Quote from: dna disturber on September 18, 2010, 02:07:22 pm ---Hi Fyrecrypts,

Could you check this one out for me ?
It's congo bongo and clone tiptop.....

Display seems to go fine and  erasing all scores but writing or modifying just won't work.
What am I doing wrong here?  (With hexedit I can just change them so no checksum I would think)

TIA,

Dna Disturber  :cheers:

P.S. All nvram games won't display the scores in hyperspin....is there something wrong in my config or is hyperspin not handling the .nv files.


--- End quote ---

Looks like you should have: ConversionType="IntToByteArrayHex" for the score and hi score to be: ConversionType="IntToByteArraySingleBCD"

Not sure about the high score since i'm not able to look at it right now, but my guess is you just didn't realize you needed to change the conversion types in the set structure. =) Also, welcome back!

As for the games in HyperSpin, I'll have to take a look later when I get a chance, but I'd guess it's probably a bug in HiToText that I need to fix.

loadman:
OK thanks to kernelpanic there is basic support for HiToText to display on info page in MaLa:

It only works with the MaLa beta at this point 1.716 +

Instructions here:

http://forum.arcadecontrols.com/index.php?topic=105664.msg1119973#msg1119973

dna disturber:
@Fyrecrypts thanks for the info .....changed it and found out that I had to use determinerank in it too.

Here are 2 new games:
congo (including tiptop clone)
qix (including qixa,qixb,qixo,qix2 clones)

qix unfortunately has checksums (it uses nvram only) so when I write a highscore using hitotext the game won't accept any credits anymore.
Perhaps the master checksum analyzer can find this one out -> Cananas  I need your help  :notworthy:
Reading the hiscores works fine btw....

Dna Disturber    :cheers:

P.S It feels good to be back  :P

headkaze:
Just wanted to say "great job" to Fyrecrypts (and team) for your continued hard work on this  :cheers:

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