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HiToText (Version 2010.11.4).
Fyrecrypts:
Some minor bug fixes, and some games added, mostly by bLAZER from the HyperSpin boards. He's been creating XML entries at a pretty fast pace. I'd expect more pretty quickly (and in fact he probably already has more). Hooray!
I'm looking into streamlining things even more, and most of that should be behind the scenes, but you should (hopefully) see speed increases within the next few releases.
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Version 2010.8.9
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New Games:
Alien3: The Gun, Aliens, Alien Sector, The Alphax Z, Alpine Ski, Soldier Girl Amazon (Fyrecrypts)
Bio Attack, Dommy, M-79 Ambush, Monte Carlo, Qwak, King & Balloon, Mermaid, The End, Snow Bros. 2 - With New Elves / Otenki Paradise (bLAZER)
Bug Fixes:
Fixed duplication of special mapping in Argus.
hiscore.dat modified to have m660 clones of alphaxz
hiscore.dat modified to fix amazon.
Issue with relative path to file not working correctly. It is now.
New features:
Clone added to alphaxz (m660j).
Long name clones added to altbeast.
Clone changes and additions to invaders.
Fyrecrypts:
Put in some major speedups (about 400% faster) for legacy read calls. This was desperately needed for any FEs which didn't change how they call HiToText to use the static implementation which front loads a lot of information in the first call. Each call beyond the first is much faster. Now the difference between these legacy read calls, the static second and beyond calls, and the old non-XML calls is only about 10-50ms tops.
Additionally, bLAZER has been on a roll incorporating 21 new games (and moving Galaxian to the XML format). Pretty big update for only one week's wait since the last one.
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Version 2010.8.16
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New Games: Crash, Orbitron, Sheriff, Water Ski, Logic Pro, The Tin Star, Enigma II, Hexa, Gee Bee, Paradise, Indian Battle, Red Clash, Super Bug, Targ, Spectar, Sasuke vs. Commander, Pisces, Killer Comet, Tank Battalion, Levers, Navarone (bLAZER)
Bug Fixes:
Fixed issue with alien3, rank display was incorrectly read as int instead of a hex int.
tinstar2 added to hiscore.dat (clone of tinstar).
enigma2a, and enigma2b added to hiscore.dat (clones of enigma2).
geebeeb added to hiscore.dat (clone of geebee).
targ and spectar split into separate parents.
targc added to hiscore.dat (clone of targ).
panzer, phantom, phantoma, and rallys added to hiscore.dat (clones of spectar).
piscesb added to hiscore.dat (clone of pisces).
New features:
Massive speed increases for legacy calls using the command line. It's not quite as fast as legacy drivers were, but the difference is only about 10-50 ms. at most which is usually negligible.
tspeirs:
Good work Fyrecrypts. Glad to see your project is still moving forwards. Ill include the latest version with the next GameEx release if that's ok with you?
tspeirs:
Something strange with the latest version when testing with GamEx, unless Im going crazy. Im getting a message box as if somethings trying to launch advmame. Does that make any sense to you, unless it something weird going on with GameEx on my machine? Ive only got an old copy of advmame on my machine and I tried renaming the executable, still seems to do it. Otherwise it appears to work well and a load more games supported now since I last played with this which is cool.
EDIT: I removed all the legacy executables from my MAME folder, and its ok now. It was obviously trying to launch something there, not quite sure why?
Fyrecrypts:
It does try to shell mame for some tasks, such as determining the version of mame you use to generate nvram files (to determine how to parse certain files, in particular track and field), or generating a list of parent games supported by HiToText. Renaming advancemame to not have the name "mame" in it will cause HiToText to ignore it. Even if it's just advmaame.exe.
Bringing it up like this makes me realize how much waste is done for games that don't have alternate versions. I think I'll look into modifying this so it only comes up when necessary.
As for including the executable that's always okay with me, I appreciate you asking though. Don't forget to include the HiToText.xml file as well. HiToText will work, but many games are supported only via the XML file and not individual drivers anymore.
Glad you're enjoying it, and thanks again for including support in GameEx. =)
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