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HiToText (Version 2010.11.4).
headkaze:
--- Quote from: Fyrecrypts on February 06, 2009, 11:30:16 am ---Quickly did a new release that adds more exception handling to the read and write flags, so you shouldn't see any more unhandled exceptions causing intrusive popups.
--- End quote ---
There are still some people experiencing exceptions with HiToText, just thought I'd let you know. There is a post about it on our forums.
Fyrecrypts:
--- Quote from: Cananas on February 13, 2009, 04:28:24 am ---005
--- End quote ---
--- Quote from: Cananas on February 13, 2009, 04:52:08 am ---Eight Ball Action (8ballact, 8ballat2, 8bpm)
--- End quote ---
Thank you Cananas these games will be in the next version of HiToText.
--- Quote from: headkaze on February 13, 2009, 06:12:37 pm ---There are still some people experiencing exceptions with HiToText, just thought I'd let you know. There is a post about it on our forums.
--- End quote ---
Thanks for the heads up, I believe this issue has been resolved, however I still have some testing I'd like to do.
RetroBorg:
Fyrecrypts,
I just got this up and running in HyperSpin so I thought I would try and help out.
Hopefully this is what you are after:
Juno First (junofrst.hi)
Bytes 0 to 2 is the score
Bytes 3 is the level/screen
Bytes 4 to 6 is initials
Bytes 7 is unknown
Bytes 8 to 10 is the score
Bytes 11 is the level/screen
Bytes 12 to 14 is initials
Bytes 15 is unknown
Let me know if this is what you're after or you need something else etc.
Happy to do plenty of games.
Cheers.
Phil
Fyrecrypts:
--- Quote from: RetroBorg on February 16, 2009, 06:36:24 am ---Fyrecrypts,
I just got this up and running in HyperSpin so I thought I would try and help out.
Hopefully this is what you are after:
Juno First (junofrst.hi)
Bytes 0 to 2 is the score
Bytes 3 is the level/screen
Bytes 4 to 6 is initials
Bytes 7 is unknown
Bytes 8 to 10 is the score
Bytes 11 is the level/screen
Bytes 12 to 14 is initials
Bytes 15 is unknown
Let me know if this is what you're after or you need something else etc.
Happy to do plenty of games.
Cheers.
Phil
--- End quote ---
Yes, this is a great start! Other really helpful information would be the characters that can be used for the name, and their corresponding hex values, the number of scores the game displays, and the format of the score. Take a look at NOP or Cananas' posts as well to see all of the information they provide, you don't have to give that much information because really anything is better than nothing. =D
Thanks again for the info, and I will try and get Juno First into the next version of HiToText!
Fyrecrypts:
New version out. Mostly just some new games and some modifications to the hiscore.dat file for the games Cananas decoded a while back (005, and 8 Ball Action), and Alien Syndrome which was incorrectly omitting the 7th place coins value.
Other games included are Paperboy, Gauntlet/Gauntlet 2, and Super Puzzle Fighter 2 Turbo. Paperboy is a little strange, so those of you wanting to add scores through HiToText will need to know that you cannot add a normal hi score, you must add an alternate score for either easy, middle, or hard. Paperboy actually grabs the top 10 scores from the combined 30 scores shown for the 3 difficulties to make up the Grand Slam scores.
Again, similarly to previous version if you have old scores you want to save for 005, 8 Ball Action, or Alien Syndrome you will need to follow the steps I've outlined numerous times in my previous posts.
Enjoy!
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