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MvC2 machine

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javeryh:

--- Quote from: yeaayeahh on August 20, 2008, 12:39:03 pm ---
--- Quote from: javeryh on August 20, 2008, 12:26:44 pm ---
You'd have to get a license from Capcom since they are the copyright holder.

--- End quote ---

Well then, would they even give me a license to sell their product?  I assume at this point that I would have to become more of a company and sell multiple machines to multiple shops rather than just me selling a machine to a store, that's if I understand the whole license thing.  From my interpretation, the license would be something that says I can sell MvC2 machines to people, rather than a license for each individual one?  Kind of like a drivers license where you can drive any car rather than having a drivers license for each individual car?  Please correct me if I'm wrong, I admit I know little to nothing about the legal side of this.
--- End quote ---

Nope.  Well, it would depend on the terms of the license I suppose.  Either way, Capcom isn't about to give you one any time soon.  I'm sure if your friend wanted to have the machine in his store he could go through the proper channels and get an actual MvC2 cabinet.  He would probably need a permit of some kind from the city to have a coin-op machine on location but that's a whole different topic.

When you have a copyright on something you actually have a "bundle of rights" which prevent others from doing something with your work.   If I remember correctly, you can control copying/reproduction, distribution, public performance, public display and the preparation of a derivative work.  In order to do any of this stuff with a copyrighted work you need a license (permission) from the copyright holder to do so.  I think by building a MvC2 cab you are violating every single one of those rights!


--- Quote from: yeaayeahh on August 20, 2008, 12:39:03 pm ---
--- Quote from: javeryh on August 20, 2008, 12:26:44 pm ---
I'm not telling you to not do it or that you would ever get caught or found out but you said you wanted to keep it 100% legal so just know from the start that it's not.  I'd still like to see you build this cabinet though.   :cheers:

--- End quote ---

Trust me, I will build this cabinet, take many pictures through the process, and update everyone, whether or not I can legally sell the machine.  I'll just keep it for personal use if the selling part of this dream falls through ;)

--- End quote ---

Sweet!  I look forward to seeing some progress!  Don't let me deter you.  :cheers:

yeaayeahh:

--- Quote from: javeryh on August 20, 2008, 12:48:40 pm ---

Nope.  Well, it would depend on the terms of the license I suppose.  Either way, Capcom isn't about to give you one any time soon.  I'm sure if your friend wanted to have the machine in his store he could go through the proper channels and get an actual MvC2 cabinet.  He would probably need a permit of some kind from the city to have a coin-op machine on location but that's a whole different topic.

--- End quote ---

Well, he currently has a Korean version of Marvel Super Heroes, but don't quote me on that.  I know though he has a Korean/Chinese/Japanese version of some Marvel game :P  I haven't taken enough interest in that machine to remember much about it :D  So I don't think the coin-op machine permit is an issue for him, unless he's already violating that :O

So aside from selling it, would my list of mats be correct?  I would prefer the game to autoboot on the computer instead of going through some OS and run the game, as to give it somewhat of a more official feel.  I'm so concerned about that, just mostly having the parts needed lined out so I can get an estimate on cost.


--- Quote ---Lumber/metal as needed
monitor
computer
emulator
original copy of the game (to avoid copywrite infringement)
2 player arcade stick
UGCI (http://www.happcontrols.com/joysticks/950800xx.htm)
speakers

--- End quote ---

jeffhlewis:
I really don't think there's any way to control coindrop from a DC/PS2 console version of the game, outside of some crazy heavy modification of system or game logic (maybe some device that would limit the number of times you could hit the start button? I dunno).

In the end, it will seriously probably cost less for you to just buy a MvC2 machine and rent/sell it to your friend, or acquire a JAMMA cabinet and a Naomi motherboard & kit and put the two together.

But don't let that stop you from actually building one for yourself  :cheers:

yeaayeahh:

--- Quote from: jeffhlewis on August 20, 2008, 01:49:32 pm ---I really don't think there's any way to control coindrop from a DC/PS2 console version of the game, outside of some crazy heavy modification of system or game logic (maybe some device that would limit the number of times you could hit the start button? I dunno).

In the end, it will seriously probably cost less for you to just buy a MvC2 machine and rent/sell it to your friend, or acquire a JAMMA cabinet and a Naomi motherboard & kit and put the two together.

But don't let that stop you from actually building one for yourself  :cheers:

--- End quote ---

Well, it's been quite a long time since I've had a copy of MvC2 in my possession, but I'm almost positive I remember seeing the "Insert Coin" message blinking at the bottom of the screen, but feel free to correct me on that.

After thinking about this, unless the game has an actual "arcade" function where if you hit start it goes into the character select screen, it wouldn't work with this game :(  Let's say I change the signal the coin machine sends to the computer from "he put in a quarter" to "he hit start" and just not have a start button, it would then go into the menu which contains options and vs mode (which would be free for 2 people then :X).  So I guess this dream did kind of just die out =/  But I'll probably just build a DDR machine instead unless someone can point me in the direction of a work-around. ;)

Organic Jerk:
I don't think that "coin for start" thing would work, since that means that you would need to put in a coin for every instance that start would be needed that may not even be in the arcade version, like menus and such...

Not only that, but essentially all it takes is one coin to be able to play forever, because one you "press start", you have access to everything until you exit the game menu entirely...

If you want to build a cabinet for a specific game for coins, why not find and buy the actual arcade board?  much less hassle, no?

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