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| U360 Auto mapping Not Working?? |
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| NOP:
--- Quote from: pie taster on August 13, 2008, 02:47:03 pm --- --- Quote from: NOP on August 12, 2008, 06:17:38 pm ---yeah, with mala, use the fatfingers plugin. Make sure you're also using the latest map program from ultimarc-there was a bug in the previous version that didn't program anything other than the first stick. I never noticed it on my cocktail machine until I started to SUCK when playing qbert as player 2! :o --- End quote --- Can i get more info on this? When was this update? You said it was the ultimarc map program? --- End quote --- yep, ultramap. ok, maybe it's not as new as I thought (I was an early adopter of the U360) but if you don't have 1.0.19 from aug of 2007, you really should update it. http://ultimarc.com/download.html#ultramap update notes: http://ultimarc.com/UltraMap_ChangeLog.htm |
| u_rebelscum:
--- Quote from: lettuce on August 12, 2008, 06:22:50 pm ---... space harrier, if i try and move the character gently to the left nothing will happen if i more it slightly further then he'll start jumping from the centre of the screen to half way between the centre and edge of the screen, then if i move the stick a bit more he'll go far left of the screen. --- End quote --- Sounds like one of two things: A - the analog joystick is (incorrectly) mapped to the (digital) "... dec/inc". This makes mame treat the joystick as a digital stick. Solution: unmap the stick from the "... dec" & "... inc" ports, and make sure the stick is mapped in the "... analog" ports. B - the -joystick_deadzone is set too high, and the -joystick_saturation is set too low in the mame.ini file. Decrease the deadzone to ~ 0.03 (3%) or lower, and increase the saturation to closer to 1.0 (~I'd guess ~95%). Or more likely both, as mame defaults like that. |
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