Hi Chris,
Glad to see you're still around with great support....... for great software of course.
Yeah, I kinda figured there might be a "commercial" aspect seen to that function.
I have had my coin mech working for some time now, but never really sat down to try and figure out if I could get the proper denominations vs. credits set. Because this particular juke would add credits if you put more money in at one time.
i.e.
1 credit - .25
3 credits - .50
5 credits - .75
7 credits - 1.00
And the mech itself will accept nickels, dimes, quarters and even half dollars.
So there would be several combinations of coinage possible and the original credit selector module would have to do the math I guess to figure up how many credits to give out.
No big deal, I actually keep it on freeplay all the time and you can still drop a quarter or whatever in it to get the good ol' nostalgic sound effects and feel of it if you wanted to.
(acts as more of an oversized piggy bank than anything)