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6 or 7 buttons next to main joystick?
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isucamper:
not sure what the guts of a neo geo cab looked like, but the home console was just that... a deck that you plugged cartridges into.  It was kind of the holy grail of home consoles during its day.  the games cost 200 bucks a pop but offered true arcade gameplay at home during the days of the Super NES and Sega Genesis

http://cgi.ebay.com/SNK-Neo-Geo-AES-system-7-Games-NEOGEO-CD-CDZ-RARE-NR_W0QQitemZ120285778323QQihZ002QQcategoryZ123442QQssPageNameZWDVWQQrdZ1QQcmdZViewItem

Space Fractal:
The 7 button layout is for many favorits for a combinered neogeo & street figher II button layout.

3x2 for Street fighter II and the bottom 4 is for neogeo (where the first button in the left is typical used for first button and is placed a bit lower than rest).
erictrumpet:
This was said in another thread but is worth mentioning again here, the 7th button if positioned close to the stick is also useful as the reverse button (left hand thumb) in Defender/Stargate.

Eric.

Spaced Ace:
Just go straight six.  Otherwise you'll have to tell everyone who plays your arcade, "What? Oh, that button...  It doesnt do anything."
Malenko:

--- Quote from: isucamper on July 27, 2008, 10:00:43 am ---not sure what the guts of a neo geo cab looked like, but the home console was just that... a deck that you plugged cartridges into.  It was kind of the holy grail of home consoles during its day.  the games cost 200 bucks a pop but offered true arcade gameplay at home during the days of the Super NES and Sega Genesis

LONG URL



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