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Spy Hunter on a Standard CP?
Ummon:
--- Quote from: TheShanMan on August 30, 2008, 09:55:55 pm ---It's unclear to me whether you're talking about playing Spy Hunter with a 270 wheel, but if so, I have to disagree. It's very playable with my 270 wheel. Paperboy also works well with a 270 wheel, but I'd guess a yoke would be even better. But if you're referring to star wars I would agree - a wheel definitely isn't the way to go, though an analog joystick I hear works well.
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No. I meant Spy Hunter - with the wheels I used. Maybe a hundred dollar one would work better? However, a big reason to use an SW yoke for SH and Paperboy is that X axis (sorta confusing, but it is the X axis - the rotaton of the grips) can be used as a throttle, which wouldn't be too different than Paperboy and I'm betting easier to manage. I think the design for it's 'yoke' is unstable given the plane it's mounted in relative to the player.
I tried to map a gamepad that has dual analog sticks for Paperboy and I just couldn't find a configuration that I wasn't a gimp with.
TheShanMan:
My $25 logitech 270 wheel works great for SH. What problem did you have with it? Maybe you just need to adjust the joystick settings. I did.
Works very well for paperboy as well, with wheel to steer and pedals to brake or accelerate. I don't know that a yoke would make it easier to manage in paperboy, but it certainly is closer to the real paperboy controls (though it's not like the real controls are that realistic anyway in terms of braking and accelerating).
Minwah:
--- Quote from: TheShanMan on September 01, 2008, 09:18:14 pm ---Works very well for paperboy as well, with wheel to steer and pedals to brake or accelerate. I don't know that a yoke would make it easier to manage in paperboy, but it certainly is closer to the real paperboy controls (though it's not like the real controls are that realistic anyway in terms of braking and accelerating).
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What Mame version are you using? Last time I tried it the Paperboy X axis seemed to not quite work right...with controller centered I think the bike was turning slightly to the right. This could be my setup, I haven't had much chance to look into it yet.
However I can say, accelerate/brake works nicely with a SW yoke :)
TheShanMan:
I'm using 0.126.
Flake:
OK so I just finally got my Logitech Driving Force Pro last night and hooked it up. Pretty much plug and play however, I have one question. The wheel itself seems to have a short range off center in both directions where the games (like spyhunter) dont recognize the movement and therefore the car doesnt move until I get past this point. It also seems to be the point where the wheel "resistance" seems to kick in. I'm sure if I am explaining myself well but within in this range off center in both directions the wheel moves without any "resistance" and past that point you can feel and almost hear the resistance the wheel gives.
I bought this thing off E-bay. Do I have a defective wheel? Does anyone have any other issues like this or is this just the way it is. I can get used to it but for SH it makes it a little more difficult to control the car.
I also tried it with Cruisin World and it seems to not be so much of an issue in that game. Cruisn World doesnt run 100% for me though, the sound lags and I'm the sure the game play itself lags a bit but it is playable.