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Games with wacky controls
Minwah:
--- Quote from: b3atmania on June 07, 2003, 06:54:26 pm ---[*]Samba de Amigo series: uses a set of maracass. There's some optical system that measures the position of the maracass compared to the floor. Players have to make their length known to the game for it to function correctly. One set of maracas for each player.
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I wondered if anyone would mention this...I think the maracas use ultrasonic rather than optics. Anyone got a DC running this in their cab??
How about Sega Bass (+Marine) Fishing, and Brave Fire Fighters?
I think the maracas are the bizarrest so far...
jakejake28:
the banana in super monkey ball. do not forget the monkeys in airtight containers. do not forget.
spectre:
BOONGA BOONGA! lmfao
anyone who knows this game will know what I'm talking about, HAHHAA
b3atmania:
--- Quote from: Minwah on June 08, 2003, 12:05:56 pm ---
--- Quote from: b3atmania on June 07, 2003, 06:54:26 pm ---[*]Samba de Amigo series: uses a set of maracass. There's some optical system that measures the position of the maracass compared to the floor. Players have to make their length known to the game for it to function correctly. One set of maracas for each player.
--- End quote ---
I wondered if anyone would mention this...I think the maracas use ultrasonic rather than optics. Anyone got a DC running this in their cab??
--- End quote ---
Yeah, might well be ultrasonic. Another curious thing about the game is the selectable height is 190cm max. I wonder if its some limit with the technology or just because the game targeted the asian market and they thought no-one over 190cm would ever play it.
metaHipster:
--- Quote from: spectre on June 08, 2003, 02:36:45 pm ---BOONGA BOONGA! lmfao
anyone who knows this game will know what I'm talking about, HAHHAA
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hahahaha. yeah I think that a plastic finger and giant ass for your input devices qualifies as weirdest controls ever (weirder than Maracas, imho).