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Awww man, the Foley thread got locked!
davidrfoley:
Childlike insults won't hamper my success either. Given my track record, it's likely that I'll repeat my prior success with my current products, and continue that way for many years. As for time, you are correct, that will tell. It certainly did for the UltraCade and Arcade Legends projects, just as it did for the Quicksilver and Graphite computer systems, as it did for SpiderMan vs Kingpin, Taz-Mania, and Urban Strike, as it did for HyperDisk.
Havok:
My my, we do enjoy acting superior, don't we? False bravado is fun isn't it?
saint:
Can we take it for a given on all sides that there is prior history with some bad blood and move past taking pot shots at each other please? If there's something in the past that's relevant to current ventures then fine, but otherwise please assume it's been said and move on.
Thanks!
Havok:
Certainly!
Back to on topic discussion: the box you have pictured is about as bland as can be. Any plans to make it look like something someone would actually want to play? And what's up with the multitude of buttons on the top?
davidrfoley:
There is a plastic console like version designed, but we are waiting on some licensing approvals before building that one, it will come to life in 2009. The buttons on top are for Coins, Hud, Vol Up, Vol Dn, Test Menu etc, and are all mappable so you can assign them to any function and/or map them to any keyboard key that you like.
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