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Foley's Unfotunately Back...
davidrfoley:
The Pinball Wizard has a keyboard mapping function so that motion is translated into keypresses for those engines that don't support analog input for nudging. We are working with engine authors to have built in analog support.
The MSRP of the device is $299, however, like all products there will be discount outlets.
Force Feedback is not built into the first product. I am working with Immersion Corporation using thier FF technology to build a "pro" version that includes forces. Rather than a specific coil for specific function, we are working on a set of forces for every device in a pinball machine so that you'll have a very realistic feedback experience.
The plunger is analog. The optical sensor is housed at the end of a tube over the plunger. As you move the plunger in or out, the reflection inside the tube changes and the sensor notes the changes at translates that too movement.
ChadTower:
--- Quote from: CheffoJeffo on July 13, 2008, 08:02:21 pm --- However, you deviated from stated goals and went after non-competing vendors in the community, claiming to own a trademark where you clearly did not. The application was not only pending, but your affirmations were specious.
--- End quote ---
I will preface this by saying I really don't care what he has done in the past - I'm not a MAME user nor a target for his products. I don't have much at stake on either end of this argument.
It should, however, be noted that trademarks must be defended. A trademark that is violated, but not defended, is considered abandoned. It should also be noted that trademarks within a small marketspace, and marketspace here is a bit ambiguous between meaning physically or commercially, does not necessarily have to have completed registration and approval in order to be defensible. There is a valid legal point of view that shutting down auctions like that and going after vendors may actually have been necessary in order to win approval of the trademark.
Now, going after the trademark itself with no logical claim to it... that all depends on whether or not you buy into the "I did what I had to do to protect my own business from illegal competitors".
FrizzleFried:
...thank you Johnny Cochran.
Level42:
:jerry :jerry :jerry :jerry :jerry :jerry :jerry :jerry
Xiaou2:
$300 is pretty steep for a Virtual pinball interface. It may be expected..
being that its developed for the industry as always.. but I believe
most here would be looking for something in the $100 range... with
expansion such as force feedback bought at a later time at additional cost.
I think you could do better by getting several quality pins simulated to
perfection, packaging it up into a compilation cd, and including the
controller as an All in one package for around $100 at retail stores,
all over the world.
Youd need great titles like Bk2k, Theatre of Magic, Indiana Jones
(williams), Medievil Madness, Haunted House, Scared Stiff,
Tales of the Arabian Knights, Creature From the Black Lagoon, Whitewater,
Fire!, Monster Bash..etc.
It may cost more to go that route.. But Id bet the returns would be so
much greater that way.
As said... I, and Im sure many others would love a kit that actually works
with the current pin emus... but I think the price is just to much to
justify the return value.
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