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| Wii Mote Clone for PC. Cab Friendly? Stix |
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| mark shaker:
--- Quote from: wbassett on July 09, 2008, 10:35:45 am ---Were you ever able to get the {WaveIt} buttons to be recognized within Mame? --- End quote --- Nope. - Mark |
| mark shaker:
--- Quote from: RandyT on July 09, 2008, 12:36:02 pm --- Well, maybe not. While a plastic grip might make it feel like a gun physically, the feel I was referring to is the immediate "shoot where you point" feel. Any amount of perceivable lag is bad, bad, bad for shooting games. And if a cursor is necessary, you might as well use your mouse, or one of those funky "gyro mouse guns". Again, perhaps if position sampling / smoothing could be disabled the performance would tighten up. A little jitter with a light gun is far better than lag. But I do understand why stabilization code would be important when it is used as a pointer. It's just that it's a different design philosophy that doesn't always lend itself well to other applications. RandyT --- End quote --- I'm looking forward to the Groovy Game Gear solution! ;D - Mark |
| wbassett:
What are they working on Mark? |
| mark shaker:
--- Quote from: wbassett on July 10, 2008, 05:03:29 pm ---What are they working on Mark? --- End quote --- The WaveIt buttons function with the WaveIt software, and as a Windows mouse. I was playing MAME by aiming with the WaveIt and firing with the keyboard. - Mark |
| wbassett:
--- Quote from: mark shaker on July 10, 2008, 04:38:55 pm ---I'm looking forward to the Groovy Game Gear solution! ;D - Mark --- End quote --- Sorry I meant what is Groovy Game working on for a solution? |
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