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Gyruss and Time Pilot, the way they were meant to be played
taylormadelv:
Genius! Now make an auto fire option and Gyruss will be perfect!
Xiaou2:
Taking the Skill out of the game does not make it Perfect.
Its Perfect the way it was designed.
leapinlew:
--- Quote from: Xiaou2 on January 03, 2010, 05:59:54 pm ---
Taking the Skill out of the game does not make it Perfect.
Its Perfect the way it was designed.
--- End quote ---
Changing the way it was designed doesn't necessarily take the skill out of it. Besides, some of us play games for fun - not for a challenge.
Why you being such a drag?
Xiaou2:
For me, a game that has little to no challenge is not very fun at all.
(Try you hand at "Leprechaun" for more than 10min and see how fun it is)
Im not trying to be a "Drag" .. But it ticks me off when someone says that
a game would be "Perfect" if you took away the 90% of the challenge.
Gyruss has two main areas of challenge:
1) Limited speed of craft
You need to time your moves carefully, else no matter what happens you
will not be able to escape a fatal blow. Also, since the craft moves a little
slow... you often get impatient, and try something dangerous or are reckless.
If you can zoom around like Tempest, then its nearly impossible for the
baddies to nail you, because their shots are timed slow to your ships slow
movement speed. Basically, its like you racing a 3 yr old. Theres no competition,
unless you are so reckless and lazy, that you allow him to catch up and beat you.
2) Timing of Shots
Your craft has a limited fire rate... and so you must time your shots
well in order to survive long. That rate can be fast, if you successively hit
targets... however, this is a little dangerous, as they can bomb you too.
If you add autofire, all you have to do is spin the dial. If you are that lazy/skill-less,
and have no desire to have any deep interaction with a game.... why even play?
Just have someone else play and watch them... or go watch a movie / TV.
When a game is kicking your butt, its more rewarding when you get far with it.
If a game is childishly easy, and you can play forever and ever without much
difficulty at all, there is little value / joy from playing & defeating it.
Ginsu Victim:
I agree with you, Xiaou2. Example: I absolutely hate Galaga with the fast shoot hack. It removes almost ALL of the challenge.
(2019 edit - I play Galaga with fast shoot more than regular now. :lol )
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