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| Does the 7th button get in the way or cause confusion? |
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| javeryh:
I'm very tempted to add it to the CP I'm building but I'm afraid it will cause a lot of confusion for the non-arcade people who will be playing more than I will be. With the 6 button layout, the one in the lower left could always be "button 1" for every game - no confusion. To the people who have the 7th button - what are your experiences with others trying to walk up and play without asking questions? |
| Malenko:
people hit every button at least once to see what it does. Im a huge fan of the 7th button, makes the perfect neo geo layout, and ABC of the neo geo layout recreates the JAMMA arc pretty well |
| Ginsu Victim:
I have mine as 456 123 4 So it's not an issue for me ;D |
| DeLuSioNal29:
Mine is set to" 123 456 7 Haven't had problems yet. Works great for Neo Geo too. |
| RoomTenONine:
I'll be doing seven buttons in my build this summer, but I'm not sure where to place the "extra Neo-geo" button. I know most cabs have 3 on top and 4 on the bottom like this: 123 7456 That just seems more of a pain because you'll have to specially map the 7456 for all Neo-geo games (I guess not that big of a deal). I just seems more simple to do this: 1234 456 Here you don't have to reprogram for specific games if you wire both #4 buttons to the same input on your interface. Use the 3 over 3 for Street Fighter type games and the 4 on top for Neo-geo. This just seems so simple, but then I may be missing something....any thoughts from the experts? |
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