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YDKJ Controller (was: Aw crud.)
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Franco B:
Great job  :applaud:
Ginsu Victim:
Perhaps a thread renaming is in order?
Chris:

--- Quote from: GinsuVictim on July 28, 2008, 09:41:24 am ---Perhaps a thread renaming is in order?

--- End quote ---
Good idea.
Chris:
So, now that it's done, guess I should talk about it.

This controller doesn't break any new ground; it's based on the one at http://www.arcadeparadise.org/console/ydkj2/ , using the same cabinet enclosure and the same PVC hand buzzers.  The only real differences are the addition of a USB port on the front to plug in a mini (7 inch across) USB keyboard for the fill-in-the-blank questions, and additional buttons to control the gameplay without using the keyboard.

The control is provided by a hacked USB keyboard that had a USB port on it for a mouse.  Since buttons aren't normally pressed at the same time, a full encoder would have been overkill, seeing as the keyboard was originally $6.00 at Big Lots.

The overlay is just laser printed on clear decal material.  In restrospect I should have sprayed some clear acrylic over it because the toner scratches off the overlay very easily.

The large Screw button is one I had in my parts box from a project that never got built; it's an 8-liner button from Happ that had a START legend in it.  I flipped over the legend plate and used more of the clear decal material to apply the laser-printed SCREW label.

I don't think there's much else I can say about it really.  It's a simple button box.

Shieldwolf:
Dude nice controller. I'm curious though don't you need to type in answers on YDKJ?



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