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| YDKJ Controller (was: Aw crud.) |
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| Franco B:
Great job :applaud: |
| Ginsu Victim:
Perhaps a thread renaming is in order? |
| Chris:
--- Quote from: GinsuVictim on July 28, 2008, 09:41:24 am ---Perhaps a thread renaming is in order? --- End quote --- Good idea. |
| Chris:
So, now that it's done, guess I should talk about it. This controller doesn't break any new ground; it's based on the one at http://www.arcadeparadise.org/console/ydkj2/ , using the same cabinet enclosure and the same PVC hand buzzers. The only real differences are the addition of a USB port on the front to plug in a mini (7 inch across) USB keyboard for the fill-in-the-blank questions, and additional buttons to control the gameplay without using the keyboard. The control is provided by a hacked USB keyboard that had a USB port on it for a mouse. Since buttons aren't normally pressed at the same time, a full encoder would have been overkill, seeing as the keyboard was originally $6.00 at Big Lots. The overlay is just laser printed on clear decal material. In restrospect I should have sprayed some clear acrylic over it because the toner scratches off the overlay very easily. The large Screw button is one I had in my parts box from a project that never got built; it's an 8-liner button from Happ that had a START legend in it. I flipped over the legend plate and used more of the clear decal material to apply the laser-printed SCREW label. I don't think there's much else I can say about it really. It's a simple button box. |
| Shieldwolf:
Dude nice controller. I'm curious though don't you need to type in answers on YDKJ? |
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