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| Dekieon:
Hi, I would like to make a 4 player mame machine, and have been looking over the designes from others. I have some questions about this.... 1) Why do people have 7 buttons for player 1 and 2, but only 4 buttons for player 3 and 4? 2) Most people have only 1 track ball in the center, or one spinner in the center. wouldn't i need 1 of each? Or does the track ball work comfortably as a spinner? 3) Wood or metal sheet for a CP? I am guessing a metal sheet if i am going to have a trackball, otherwise it would be sitting below the CP's surface. Any good places to get metal for a CP? what is a good metal for a CP? Aluminum? Tin? 4) I would like to have the 4 players colour coded like Gauntlet had. I would like to have the coin door lights colour coded with the same colours. I am looking at this door for my cab....http://www.happ.com/coindoors/40094600.htm. The eject buttons are all a yellowish colour, can these be replaced with Green/Red/Blue so that I can have them match the players colours. If so where can I find replacements of different colours. I think that is all the questions I have. Please any help on this is appreciated. |
| Ian:
--- Quote from: Dekieon on June 08, 2008, 06:08:32 pm ---Hi, I would like to make a 4 player mame machine, and have been looking over the designes from others. I have some questions about this.... 1) Why do people have 7 buttons for player 1 and 2, but only 4 buttons for player 3 and 4? 2) Most people have only 1 track ball in the center, or one spinner in the center. wouldn't i need 1 of each? Or does the track ball work comfortably as a spinner? 3) Wood or metal sheet for a CP? I am guessing a metal sheet if i am going to have a trackball, otherwise it would be sitting below the CP's surface. Any good places to get metal for a CP? what is a good metal for a CP? Aluminum? Tin? 4) I would like to have the 4 players colour coded like Gauntlet had. I would like to have the coin door lights colour coded with the same colours. I am looking at this door for my cab....http://www.happ.com/coindoors/40094600.htm. The eject buttons are all a yellowish colour, can these be replaced with Green/Red/Blue so that I can have them match the players colours. If so where can I find replacements of different colours. I think that is all the questions I have. Please any help on this is appreciated. --- End quote --- Well I can help a bit... 1) Player 1 and 2 get seven buttons for a couple reasons, they are your two primary players, so you need to make sure they are configured to play in the majority of games, which includes Fighters... Why seven? Well you get the six for the Capcom/Street fighter set up, and you add one more so you have 4 in a row for SNK/NeoGeo games like Samurai Showdown. Player 3 and 4 have less, usually 3 or 4 because Im not sure about you, but I only know 4 player arcade games that only had 2 maybe 3 buttons. Not too many 4 player 6 button games out there, now if you wanted to emulate something like PS2 or Nintendo64 maybe you would want more.. but strictly speaking arcade you should only need 3 or 4 buttons for player 3 and 4. Plus you don't want your control panel too crowded... 2) Personally a trackball fails miserable as a spinner, but that is again just my opinion. I have a trackball on my 4 player panel now, but am adding a turbo twist 2 later.... 3) Well as far as wood versus metal, I have a wood cabinet and it works wonders, and was easy to work with.. It can be done either way, and is really personal preference... 4) I don't have a coin door, nor do I want to mess with one... so someone else should probably respond to this... good luck. |
| abzman2000:
I'm fairly certain those coin door plastic pieces can be replaced with at least red plastic. on a side note it would be interesting to haxe someone mold them and cast them as clear (the leds provide the color), or any color you want. |
| Dekieon:
thanks for the great answers that is very helpful I found that Happ makes coin reject buttons in all the colours that I need them in, so works out fine for me. I have been playing with mame, to figure out a couple things when it comes to building the machine. I am having problems figureing out the coin door thing...... If i put credits in with 5 or 6 (coin slot 1 and coin slot 2) it adds credits, but it if I put coins into with 7 or 8 (coin slot 3 and coin slot 4) then nothing happens when it is a two player game, such as pacman. this is a problem as I want a 4 slot coin door so that games like Gauntlet can be rigged up properly. I don't want to have to remember to only use certain coin slots for certain games. Is there anyway around this? |
| Ginsu Victim:
Rig it up to where all the coin mechs go to coin 1 by default. Most games work this way. Any games that distinguish between each coin slot, just set them up in MAME for that game only to use the needed mechs. There aren't that many to set up. Plus, a game that never had three or four players will not work with mech 3 or 4 because it was never intended to. Just bypass it the way I said. (I really mangled the English language there....) |
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