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CP layout question(s)
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Ginsu Victim:
Seeing as there are no 4-player Neo Geo games, yeah, only P1 and P2 would need them.
abzman2000:
aside from fighting games, and emulating consoles is there any other game that uses a 2x6 or more?
miles2912:
The first step I took in designing a CP was to make a list of all the games I wanted to play.  After talking to a bunch of friends about their fav games I researched all their control layouts.  Some games - like Starwars and paper boy just ain't gonna happen  :).  So armed with that knowledge (KLOV.com is your friend here) I set about designing the cp.  As far as I know the only games the use the '6 packs' are fighting games.  As far as console games go I bought some game pads that emulate and feel  better than any CP layout.   I just store them inside the coin door and grab them when we want to play.  It took me a few months to come up with what I like. 

Have fun

Miles
abzman2000:
thanks for the tip, although I intend on either getting a star wars yoke or a replica for my next cab (a swappable panel cab for odd control schemes), I think I will do just what you did and take a poll so to speak of favorite games.  to emulate console games though I would rather buy/build usb/parallel port adapters for original controllers. 
abzman2000:
while I do that here is a question more about the software.  I know all about restrictor plates (even tron's  ;) ) but software wise could an analog joystick be substituted for a  49 way, or even a 2, 4, or 8 way? while I'm at it (mechanical feedback aside) could an ortical spinner be substituted for a rotary joystick, or a 360 degree wheel be substituted for a 270?
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