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| How to drive start1/start2 illuminated buttons? |
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| arzoo:
There are many options to light the Start buttons (or any LED button) as provided by the various FE's, plugins, and LED apps. It really depends on what you want to do. You'll also need the hardware to drive the LEDs - I would guess the GGG LED-Wiz and Ultimarc PAC-Drive are the most popular. Some FE's also provide LED hardware options. |
| arzoo:
--- Quote from: leapinlew on June 01, 2008, 10:16:41 am ---how exactly would you configure it per game? Would the source code need to be modified or is it in the setup menu on some games? I'm curious because I'm considering using the Atari Cone buttons and would like to know how to have player 1, player 2 buttons blink when credits are dropped. --- End quote --- There's really nothing to configure - it just depends if the specific game provides the outputs to blink the start buttons. If the original game did it, the it's likely that the mame devs added the outputs to that game. |
| TheShanMan:
--- Quote from: arzoo on June 01, 2008, 10:57:14 am ---You'll also need the hardware to drive the LEDs - I would guess the GGG LED-Wiz and Ultimarc PAC-Drive are the most popular. Some FE's also provide LED hardware options. --- End quote --- No, not if he just wants caps/num/scroll lock. The ipac will drive those. --- Quote from: leapinlew on June 01, 2008, 10:16:41 am ---I'm curious because I'm considering using the Atari Cone buttons and would like to know how to have player 1, player 2 buttons blink when credits are dropped. --- End quote --- I've got 4 cone buttons (it's a centipede cabinet and I'm sticking with a centipede theme). I haven't yet decided which direction I want to go with the LED's - just hook 1-3 to caps/num/scroll lock and live with a minority of games driving them, or hook all 4 up to a dedicated LED controller and perform some other function with them). |
| leapinlew:
--- Quote from: TheShanMan on June 01, 2008, 12:10:10 pm --- --- Quote from: arzoo on June 01, 2008, 10:57:14 am ---You'll also need the hardware to drive the LEDs - I would guess the GGG LED-Wiz and Ultimarc PAC-Drive are the most popular. Some FE's also provide LED hardware options. --- End quote --- No, not if he just wants caps/num/scroll lock. The ipac will drive those. --- Quote from: leapinlew on June 01, 2008, 10:16:41 am ---I'm curious because I'm considering using the Atari Cone buttons and would like to know how to have player 1, player 2 buttons blink when credits are dropped. --- End quote --- I've got 4 cone buttons (it's a centipede cabinet and I'm sticking with a centipede theme). I haven't yet decided which direction I want to go with the LED's - just hook 1-3 to caps/num/scroll lock and live with a minority of games driving them, or hook all 4 up to a dedicated LED controller and perform some other function with them). --- End quote --- so, by default - if you were playing Centipede and you drop a credit in. Which LED flashes? I'm testing with Tempest and when I drop a credit in - I don't see the Caps, Num, or Scroll lock flashing on my keyboard. Shouldn't it? |
| TOK:
Are you using a coin door and coins/tokens? If so, maybe there is a manual/relay way to do this, having the light go on when the coin is dropped and shut off when the start button is hit. That'd work independent of the games coding, but would force you into using coins for the proper effect. |
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