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Act Labs GS Gun System
u_rebelscum:
--- Quote from: AlanS17 on June 02, 2003, 01:59:48 am ---Well the auction specifically says "mouse emulator" so that really ought to be what I need. Otherwise he better be prepared to take it back. :P I'm just wondering if this might be a way to get 2 guns to work well together... Maybe I'm just dreaming...
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Umm, if it uses a mouse emulator it will have the limits of a mouse in windows. Depending on the driver and guns' hardware, the guns could act like one mouse, two PS/2-ish mice, or two USB-ish mice. Those would respectively result in: not two guns, not two guns, two guns with Mame:Analog+ or 2 as player 2 & 3 in standard mame 0.68 up on 3 or 4 player lightgun games (both standard and analog+ "dual"ing only on win98 & winME systems).
The other thing is if you could set gun one as a mouse and gun two as a joystick, you might get one gun of mouse quality and one gun of joystick quality. A max of 1.5 guns. ;) :-\
AlanS17:
The thing that confuses me is this... I think the whole thing connects through the game port... what the hell is that all about???
*crosses fingers*
kspiff:
I used to have an Act Labs GS.. seriously, if you haven't paid him then don't. He isn't lying, but he is certainly stretching the truth (if he ever even personally tried MAME). The guns will work with MAME with mouse emulation, but they are horribly inaccurate, lose track of your calibration constantly, and can't deal with the resolutions of most old-school arcade games.
There were and probably still are people *giving* their GSs away.. I threw mine out, personally.
And about the game port..? It's slow/pokey-ness will wring the last bit of enjoyment out of the gun that you would have had playing Die Hard 2 (the only game I ever found that worked *well* with the GS).
AlanS17:
I can't just back out on an auction. It's a binding contract. (Plus I already paid.)