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Announcing U-HID, a new generation of control interface.

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AndyWarne:


--- Quote from: Xiaou2 on May 26, 2008, 05:57:42 pm ---
 Flash for the Config store?   :(    As much as Ive heard that Flash only
can take so many re-writes before it gets corrupted and no longer functions
correctly.

 

--- End quote ---
RAM would not retain the settings. At the minimum spec for the flash you could write once a day for 136 years! The actual life is usually far greater than the stated minimum.

AndyWarne:


--- Quote from: Kremmit on May 26, 2008, 04:53:26 pm ---Hey, that's a neat toy you've got there, Andy!  :applaud:

Would it be possible to have the board appear to Windows as two separate gamepad devices with at least 4 axes each?  I'm thinking of two-player dual-analog stick control here.

Also, is there or will there be any way to hook some U-360's to one of these?  I've been wanting a way to make two U-360's appear to Windows as one single dual-analog gamepad.

--- End quote ---

For two separate gamepad devices you would need two boards. But is there any specific need for two devices? Mame would be happy with 2 players and one device.

Yes you can hook up the U360 X-Y analog output to the analog inputs of the U-HID.
Andy

Ummon:


--- Quote from: AndyWarne on May 26, 2008, 06:34:37 pm ---RAM would not retain the settings. At the minimum spec for the flash you could write once a day for 136 years! The actual life is usually far greater than the stated minimum.

--- End quote ---

Well, assuming one re-writes it 20 times a day, every day, that's almost seven years.

Kremmit:


--- Quote from: AndyWarne on May 26, 2008, 06:36:57 pm ---
--- Quote from: Kremmit on May 26, 2008, 04:53:26 pm ---Hey, that's a neat toy you've got there, Andy!  :applaud:

Would it be possible to have the board appear to Windows as two separate gamepad devices with at least 4 axes each?  I'm thinking of two-player dual-analog stick control here.

Also, is there or will there be any way to hook some U-360's to one of these?  I've been wanting a way to make two U-360's appear to Windows as one single dual-analog gamepad.

--- End quote ---

For two separate gamepad devices you would need two boards. But is there any specific need for two devices? Mame would be happy with 2 players and one device.

Yes you can hook up the U360 X-Y analog output to the analog inputs of the U-HID.
Andy

--- End quote ---

MAME is happy with a single device; not all software is so flexible.  I've got a few shareware games I like that insist that player 1 and player 2 must be on separate controllers.  If a custom firmware's possible that'll emulate two gamepads on one board, that'd be awesome, but if not, two boards will work.

Good news on being able to hook the U-360's through it, though.  That'll let us get two 360's to appear to Windows as a single dual-analog gamepad.   That opens up 360's as an option for any dual-analog game, not just MAME ones. :cheers:

u_rebelscum:


--- Quote from: Kremmit on May 26, 2008, 11:46:29 pm ---MAME is happy with a single device; not all software is so flexible.  I've got a few shareware games I like that insist that player 1 and player 2 must be on separate controllers.  If a custom firmware's possible that'll emulate two gamepads on one board, that'd be awesome, but if not, two boards will work.

--- End quote ---

EA games are pretty picky about one controller per player, and one player per controller, too.  Much easier to code this way, and makes an easier (as in dumber) user interface.

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