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| deano728:
I have the patience, but not the knowledge to pull this off. I do really appreciate the time you guys spent explaining to me what I would need to do. I can do most of what you suggested, I can probably figure out the compiling if there are threads dedicated to it, but I have no idea what a deadbug is or a breadboard and I don't have any electrical background. Thanks again, I wish you guys lived on my block, I would definitely buy you a beer and have you show me what the heck you are talking about!!! Thanks again! Dean |
| styxx:
--- Quote from: ArtMAME on May 16, 2008, 05:03:36 pm --- I tried wiring up the NO and NC contacts to separate inputs on the IPAC, but it did not work... tried a bunch of things... NOTHING!!! --- End quote --- I have a working solution...(just finishing my driving CP ;D) http://forum.arcadecontrols.com/index.php?topic=79932.0 :cheers: |
| deano728:
That is the coolest thing ever. Talk about a project though! Man, I never imagined how complicated this would turn out to be! |
| SavannahLion:
--- Quote from: ArtMAME on May 16, 2008, 05:03:36 pm ---I tried wiring up the NO and NC contacts to separate inputs on the IPAC, but it did not work... tried a bunch of things... NOTHING!!! --- End quote --- Wait, isn't the PP shifter switch a SPST switch? I didn't know the switch is replaceable with a standard SPDT Cherry. I was assuming you were using a SPST switch. Maybe IPac disables an input if it discovers it's stuck "on" on boot up? |
| deano728:
Are there similar issues if I found a "sprint" or a "badlands" cabinet that I wanted to modify? Or are the shifters in these games different/better? |
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