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Best. Missile Command. Ever.

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Xiaou2:
A #1, the Missile Command developers were not ---smurfing--- working 18+ hours per day for months on end.

 Ive heard/read many documentary's about games developed at that period, and their hours
were just that insane.   The programming methods back them were a lot more difficult.
They also had insane timeframes to get things produced.  And finally, they had to balance the
gameplay perfectly... because a game too hard would turn people off... and too easy would
cause Op's to lose profits.   They spent a lot more time and effort where it mattered
most: in gameplay.  (something thats extremely rare today)


B #2, there have been hundreds (or at least dozens, but probably hundreds) of games released in the past 20 years that were worth buying.

 That would be your opinion.   Sure, I may have exaggerated a 'little'..  but overall, its
dismal and disappointing.

 
gimmicky games did not cause the death of arcades, home consoles did.  Gimmicks were a response to the death of the arcade, not the cause of it.  Arcades needed to be able to provide an experience that couldn't be had at home.  They did this by using big gimmicks like skiing or poking a giant plastic finger into a butt-hole -- things not easily duplicated on home consoles.

 Just listen to yourself.   You really believe that sticking a giant finger in a butt is going
to pull people in, and or away from their home system?!  get real.     
 
 As for Skiing... it Might have been cool IF it would have been done right.  However,
they DUMBED it down so that it was so pathetically unskilled as to be a snore fest.
Its a one time play.  A disappointing one time play... which is what most of those machines
were.  There was one in the arcade I managed..  and it made like 5$ a week.  Was pathetic.

 Same for most of the newer arcade games.  They dumb them down to the point of
it having no challenge or skill needed.  Its merely like a movie instead of an actual
game...   a very Boring movie...



 In the past, arcade companies always kept well far ahead of the technology that
was in consoles.   However, they got lazy and cheap, and decided to keep a bare
minimal lead.    They also did not capitalize on things like motion cockpits for
example...  as all driving games should have had them to maintain the needed
draw.   Other technologies like 3d visors should have been implemented.

 The arcade companies also brought the games to the consoles too quickly.  That
was their choice.

 But also, it wasnt just the gimmicks,  nor the consoles.  It was originality, fun,
and challenge that was missing.    If I see a Robotron when Im out.. I will play it.  Even
though I could play it at home.  Heck, even some consoles play it ok.  However, its just
one of those games that is so good..  you cant resist wanting to play it.   That is what
is missing.  That is what ultimately Killed the Coinop industry.

 
 This missile command isnt a game.  Its an interactive demo.   Just like most so called games today.  "missile command madness"  would have been a more suitable title.   Seems like
there is an entire generation that thinks that a game like super mario is Way too hard...
because they are so used to dumbed down games that require no skill whatsoever. 
Seeing a post that says 'best ever'  just yanks my passionate string.. as I really miss the
old skool dedication to proper game development.   While you may not have been
serious in your quote.. Im almost willing to bet that some people actually Would think
that demo was better...  which is quite sad indeed.


 I dont think anyone has made a better version of missile command to this date.
Hopefully someone, someday, will actually be able to pull it off.   Till then, there is always
mame.


 btw - if you are a follower in Jesus,  then use of his name in the way of an
explicative (or negative way) is really a poor thing to do.   If you dont believe... then its just plain stupid to say it.   And its disrespectful to people who do believe...  And to yourself too.


AtomSmasher:

--- Quote from: Xiaou2 on May 17, 2008, 11:46:05 am --- Seems like
there is an entire generation that thinks that a game like super mario is Way too hard...
because they are so used to dumbed down games that require no skill whatsoever. 

--- End quote ---
Have you played Super Mario Bros. recently?  I remember thinking how tough it was as a kid, but when I played it again a few years ago I made it through the first several levels without dying once and pretty easily made it all the way to the final castle where I couldn't remember the exact route through the maze part.  It's a much easier game then I remembered it being.

It was pretty obvious that smokes wasn't actually saying it was the best missile command ever, but just that it was a pretty awesome take on the game and a cool use of the touch screen.  Obviously the challenge of the game is removed when you have infinite missiles (which is exactly like the laser one you posted, so I don't know why you think that one is more playable).  Although it is entertaining how seriously you took the title and you're rants always make me laugh, so I guess good times were had by all  :)

shmokes:

--- Quote from: Xiaou2 on May 17, 2008, 11:46:05 am ---

 btw - if you are a follower in Jesus,  then use of his name in the way of an
explicative (or negative way) is really a poor thing to do.   If you dont believe... then its just plain stupid to say it.   And its disrespectful to people who do believe...  And to yourself too.


--- End quote ---

Again . . . figure of speech.  Also, Jesus is such an easy target that I can't help but blaspheme almost constantly.


--- Quote from: Xiaou2 on May 17, 2008, 11:46:05 am ---
 Just listen to yourself.   You really believe that sticking a giant finger in a butt is going
to pull people in, and or away from their home system?!  get real.    
 

--- End quote ---

Jesus non-existing Christ, you're such a riot.  When did I say anything of the sort?  I said that those games were a response to the death of the arcade, not that they were any good.

bishmasterb:
This is the BEST. THREAD. EVER.



[Silently waits for Xiaou2 to point out the weaknesses of this thread, and provide examples of many other fine threads which are amazingly better, and then prove that this is indeed the worst thread ever.]    :)

Level42:
I agree with Xiauo this time.

That's a demo. It looks fun, but they have to LEAVE the game to get a "Game over" !

The unlimited missiles is not the only spoiler. The mere fact that you can point and launch a defense missile at 10 (or more) spots at the same time completely kills the game. Even whack the mole is harder !

In reality there were horrible and great games then, and there are horrible and great games now. Even Atari was guilty of it in some cases (trying to spit out a "game" with as low number of chips possible).
But yes, in the golden era, there were a number of brilliant people who took the effort and time to balance a game to the ultimate.
All games of that day had pretty simple concepts. The trick was to find the balance. Asteroids is another perfect example. Dead simple concept, but it's never been improved. Tweaking the speeds, the numbers of shots, the length of the shots etc. etc.

Those guys did make long days, but hey, they were playing games, smoking illegal stuff (that is, in your country)  and taking health spa-baths.....I can make long days too that way ;)
But without all that, we wouldn't have those brilliant games now.

So I was thinking, what was the last NEW arcade game I kept wanting to play over and over ? It was Let's Go Jungle from Sega. Yeah, I know it's another rail shooter, but I enjoyed every second of it and it really made me put in more money to go further...


[Edit] With some (a lot ?) tweaking, that demo could be turned into a fun game though....

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