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| Non-Software Coin Limiter.. Any ideas? |
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| Benevolance:
Blanka is correct: using real coins would be the easiest solution. |
| SavannahLion:
--- Quote from: Blanka on October 30, 2008, 03:15:49 am --- Guess he's not Willy Carrot in English :laugh2: --- End quote --- His name is Gyro Gearloose. He was, somewhat, a regular on Ducktales. |
| Mr Kray:
--- Quote from: Neverending Project on October 30, 2008, 12:03:15 pm ---I think this can be done using a microcontroller, something like the Arduino. . . . Does this all sound overly complicated for a seemingly simple task? Absolutely. But that's part of the fun, no? Let me know if you're interested, and I can help with the design in a bit more detail. --- End quote --- That is very much something I like the look of, unfortunately (or fortunately) I'm going overseas for.. well, indefinitely in about 5 days and I'm handing my cab over to some friends to look after so I don't have the time to work on such a device and they don't have the care to undertake such a project. Thanks for the suggestion and the offer of help, once I return at some point I'll no doubt drag this thread back out of the ether and try again but until then I'll just setup Headkaze's software and let my friends work hard to get through their games :) |
| Malenko:
This might be a little off base but.... why do you care if they ruin their fun by pumping in a ton of credits? Even on the easiest Setting I cant be Final Fight on 5 credits. My Nephews pump in MAD credits on Metal Slug and love it. Hows about you just say "only put in 10 credits or you cant play" sounds like a lot less work then wiring up relays and circuits |
| Mr Kray:
That's a fair call but really 5 credits isn't what I'd limit it to, more like 20.. but the idea is not just to limit the credits to make it harder to finish the games but also to make it more like the true experience of being at the arcades and having a limited amount of cash to spend.. that's why I want to do it.. others want to do it so they can limit the amount of credits the reward their kids with etc. Plus the challenge of making such a system workable. |
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