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WiimoteS and MAME questions / help...

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akcrash:

Greetings,

First off, this is my first post, just want to say hi and thanks for the great info. I tried searching here and found lots of people saying that they were going to try this and they never seemed to come back with any info.

Ok, now that thats out of the way, time for my question. I recently spent too much money on two LCD topgun's and was horribly disappointed with that product. Then I switched over to trying to get wiimotes to work. I have tried MAME versions 0.122 and 0.124A, both have pretty much the same results. I have gotten one wiimote to work with area51 using it as a mouse for cursor control and assigning the buttons as joystick buttons in PPJoy. The problems come with getting two of them to work. If i use GlovePie and make the wiimotes into joysticks they work in MAME but are very jumpy when aiming anywhere except in exactly the X and Y axis of the screen, if you aim anywhere off center the cursor jumps really bad.

So, has anyone else tried using these in MAME and gotten them to work as 'lightguns'? Which GlovePie script did you use? What version of MAME? How did you configure your MAME ini file?

Thanks for any help.

PS - Is there any talk of an actual driver being written for these remotes, or is GlovePie still the only way to interface them to Windows?

wbassett:

I don't know if anyone has gotten them to fully work with MAME, and you're the first person I've heard say they got two to work, albient choppily.

You can talk to the folks at Mame and maybe they can work on incorporating something that works better with the converted Wii motes.  I think there is a lot of interest in this area so they will probably be receptive to it.

jerryjanis:

Is there a way to make the device act like a mouse?  That might be much more effective than using it like a joystick.

Games001:

Search these forums.. we have been talking about this ALOT in the last month.

None of us, to my knowledge, have gotten a WiiMote to work 100% on a MAME system.  I had my WiiMote seen by my BlueTooth, but it never worked on screen as a mouse.

akcrash:


--- Quote from: Games001 on April 28, 2008, 03:31:04 pm ---Search these forums.. we have been talking about this ALOT in the last month.

None of us, to my knowledge, have gotten a WiiMote to work 100% on a MAME system.  I had my WiiMote seen by my BlueTooth, but it never worked on screen as a mouse.

--- End quote ---

Which GlovePie script were you using? Just getting the remote hooked up with BlueTooth will not enable it to function as a mouse.


I have attached the two scripts that I have been working with. The IRmouse one works in MAME, just make sure you have PPjoy installed and setup correctly. I played Area51 with that script through the office building stage, it will occasionally freak out (the cross hairs will start tracking WAY off, just wave the remote around the screen and it will come back) I can not figure out how to get a two player setup working with this yet. I need to figure out how to mod that script for two mice.
The other script emulates two remotes as two joysticks, I had decent success with this on my laptop but it did not work on my cab, for some yet unknown reason.  I take no credit for these scripts as I found them online and just tweaked them a bit.

If anyone uses these please post back your results, if you get a successful setup with two remotes please let us know. I am off to figure out who to contact about implementing support in MAME...

EDIT - Delete the '.txt' off the attached files to use them...

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