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U360 Coin+player buttons
mchay:
How can I change how my joystick buttons work in MAME? I use a commandline version of .121 that I compiled for use with my Intel c2d machine.
I have run all the wires and all buttons work perfectly. I would like to drop using joy2key - but I still need the functions that I had with my IPAC2.
I know it is possible to make some changes in a mamewah config file, to make it use the buttons - I configured this to use my U360's initially in mamewah with my IPAC2 handling the buttons. Without having to use joy2key.
u_rebelscum:
--- Quote from: mchay on April 08, 2008, 03:03:17 pm ---But how can I make my buttons act the way I want them to? I want the U360's to replace my IPAC2. I have 6 buttons pr. player + coin 1/2 and player 1/2 buttons.
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Mame can remap what it looks for for each button type. (quick FAQ at mameDev)
To remap all games, start any game, tab (unless remapped), choose (enter unless remapped) "Input (general)", and choose the mame input you want to give different input, press the button, wait for mame to register the change, repeat.
mchay:
That worked out great. Thanks. What is 'EXIT' in these control settings. I cant seem to find it. I found the other buttons though.
u_rebelscum:
--- Quote from: mchay on April 09, 2008, 11:12:05 am ---What is 'EXIT' in these control settings. I cant seem to find it. I found the other buttons though.
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"UI Cancel"