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Gamestop = even worse than I thought
paigeoliver:
Most old media doesn't hold value, video games just lose it faster because the formats become obsolete faster, and well, despite the fact that I am a classic gamer the reality is that each new crop of games is essentially just as good as the last, but BETTER LOOKING and thus superior.
Plus the games often outlive the consoles, particularly since consoles started having moving parts in them. In the long run in the collectors market games for PSX and newer consoles will be basically worthless, although working systems won't be. Right now they still have that whole backward compatibility thing going, but I doubt that will last eternally.
Of course I don't even own a console.
Speaking of, I buy used VHS movies for 50 cents each these days at an actual store. 50 cents each. At last count I had more than a thousand of them.
Go on down to the thrift store and pick up all those $6.99 best seller novels for 10 cents each.
shmokes:
--- Quote from: paigeoliver on April 05, 2008, 08:48:06 am ---
Speaking of, I buy used VHS movies for 50 cents each these days at an actual store. 50 cents each. At last count I had more than a thousand of them.
--- End quote ---
You should stop doing that. I thought you were interested in girls now . . . ;D
--- Quote from: paigeoliver on April 05, 2008, 08:48:06 am ---
Go on down to the thrift store and pick up all those $6.99 best seller novels for 10 cents each.
--- End quote ---
Or go to Barnes and Noble and pick them up for . . . $6.99. This is the difference I'm trying to illustrate between games and other entertainment media. You can't do that with videogames.
Grim Fandango, hands down one of the best games ever made is 10 years old. It may as well be 20,30, or 500 years old. It is gone. Period. Put it on a retail shelf at any price and it will sell right around zero copies. The graphics are nice . . . no too terribly outdated. It's a PC game, so it's not obsolete in the sense that console games become obsolete. Yet people WILL NOT BUY IT. It's weird.
shmokes:
--- Quote from: pinballjim on April 06, 2008, 12:35:43 pm ---
That was such a flop that the designers won't even talk much about it anymore, last I checked?
--- End quote ---
The last time you checked was never. I read every entry of the Doublefine.com blog and they still talk about Grim Fandango regularly.
IGN rated it 9.4 and described it as, ". . . stand[ing] miles above any [game] yet released in the genre." Yes, this includes every Sierra or LucasArts game ever made. It also makes it into every top 100 videogames of all time list, generally at least in the top half, if not fairly near the top.
If you have even the slightest interest in adventure games, or even the slightest interest in good games, track down Grim Fandango. It is a transcendent experience that sticks with you forever. I'm serious; it sounds cornball, but anyone who's played through the game knows what I'm talking about. You just never forget it. It's probably my favorite game of all time. Easily top five material.
DaveMMR:
--- Quote from: pinballjim on April 06, 2008, 04:15:36 pm ---
--- Quote from: shmokes on April 06, 2008, 01:51:50 pm ---The last time you checked was never.
--- End quote ---
And all that praise sure resulted in a ton of sales, didn't it? Oh wait, it didn't.
--- End quote ---
Sales figures is not an indication of a game's quality. There are lots of games released that are heavily praised by critics and the few that play it but never make a dent on the charts while, conversely, there are poor games that sell tons.
Grim Fandango also had the unfortunate timing of coming out when "point and click" adventures were on the wane.
So yeah, commercially Grim Fandango was a flop, but it is still well regarded in the gaming circles.
shmokes:
::) Okay, pinball. The last time you checked (I'm not sure where or how one goes about "checking" something like this) the developers were so ashamed of Grim Fandango that they refuse to talk about it. Does that not even sound a little bit ridiculous to you?
FWIW, according to LucasArts Grim Fandango met domestic sales expectations and exceeded expectations outside the U.S. Coming while the Adventure genre was in its death throes may mean that expectations weren't high, but LucasArts is at least refusing to call it a flop. It may not have been a retail phenomenon, but I don't think it was a flop.
Regardless, as DaveMMR said, sales figures are not necessarily an indication of a game's (or any other entertainment medium) quality. If sales figures depended on quality there would be no romantic comedies at your local movie theater.
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