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| Standard or smaller buttons for coin, start and service functions? |
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| Stormrider:
Space is not a problem for me, so my 1-player CP will be big enough. So, I don't know if I should use miniature buttons for this, or install normal concave pushbuttons in a different colour. Miniature buttons feel a little poor and unconfortable, but look nice. What do you normally do? It seems that coin and start are usually standard pushbuttons, but I always install another 2, just to complete the 10 buttons (PSX pad hack), which I normally use for pause and fps. |
| paigeoliver:
Why would you need a fps button? If you are needing to actually check the frames per second then that means that you have something wrong with your combination of hardware and software. Start buttons were USUALLY normal buttons, although Atari and Sega were both good/bad about using non-standard start buttons. If using pause and coin buttons then make sure they are way out of the way of the main button bank. I always just use a shift function for coins rather than using dedicated coin buttons. |
| Stormrider:
In my current panel I have this setup: 6 action pushbuttons: 1 coin button 1 start button 1 pause button 1 fps button (I like checking out that the game I'm running has no frame loss) For the rest of fuctions, which I do not want to activate accidentally, I use combinations of each action button and the start button: menu, on screen display, reset, exit, etc. It's perfect for me. |
| Ginsu Victim:
To each his own, but an FPS button? Really? Why not make that shifted? |
| Stormrider:
Yeah, why not? Maybe you tend to map buttons according to what is usual or what users should expect to find, but I do considering the functions I use most, because I am the only one who uses the control panel. |
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