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Cabinet to Gut Question

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shardian:

Pit Fighter is a borderline game mainly because it is a crappy cabinet. Much like SFII, it is a dedicated cabinet, but not really. It is a generic black cabinet with square decals on the side, and a very generic original overlay. There was no designer "love" put into the game, and thus isn't really a restoration candidate.

csa3d:

Here we go with this thread again..

Sir Auros:


--- Quote from: shardian on February 29, 2008, 04:40:19 pm ---Pit Fighter is a borderline game mainly because it is a crappy cabinet. Much like SFII, it is a dedicated cabinet, but not really. It is a generic black cabinet with square decals on the side, and a very generic original overlay. There was no designer "love" put into the game, and thus isn't really a restoration candidate.

--- End quote ---

I know that, but it's also a horrible, horrible game. Wasn't a lot of love in the programming either, IMO.  ;)

I mean, if I were gutting it, I'd save the board and anything else to hand off to some poor, tortured soul who was interested in the game for some diabolical reason.

protokatie:

I remember when Pitfighter was ported to the SNES, and they made a huge deal out of how it had digitized graphics in it... Would have been better if it had cell drawn graphics, it would have been much more playable...

MaximRecoil:


--- Quote from: Sir Auros on February 29, 2008, 07:10:34 pm ---it's also a horrible, horrible game.
--- End quote ---

That's funny. I was going to post the exact same thing (including the two "horribles"). I wouldn't be surprised if the saying "Good graphics doesn't necessarily = good gameplay" was coined with Pit Fighter in mind. 

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