| Main > Main Forum |
| Cabinet to Gut Question |
| << < (4/7) > >> |
| shardian:
Pit Fighter is a borderline game mainly because it is a crappy cabinet. Much like SFII, it is a dedicated cabinet, but not really. It is a generic black cabinet with square decals on the side, and a very generic original overlay. There was no designer "love" put into the game, and thus isn't really a restoration candidate. |
| csa3d:
Here we go with this thread again.. |
| Sir Auros:
--- Quote from: shardian on February 29, 2008, 04:40:19 pm ---Pit Fighter is a borderline game mainly because it is a crappy cabinet. Much like SFII, it is a dedicated cabinet, but not really. It is a generic black cabinet with square decals on the side, and a very generic original overlay. There was no designer "love" put into the game, and thus isn't really a restoration candidate. --- End quote --- I know that, but it's also a horrible, horrible game. Wasn't a lot of love in the programming either, IMO. ;) I mean, if I were gutting it, I'd save the board and anything else to hand off to some poor, tortured soul who was interested in the game for some diabolical reason. |
| protokatie:
I remember when Pitfighter was ported to the SNES, and they made a huge deal out of how it had digitized graphics in it... Would have been better if it had cell drawn graphics, it would have been much more playable... |
| MaximRecoil:
--- Quote from: Sir Auros on February 29, 2008, 07:10:34 pm ---it's also a horrible, horrible game. --- End quote --- That's funny. I was going to post the exact same thing (including the two "horribles"). I wouldn't be surprised if the saying "Good graphics doesn't necessarily = good gameplay" was coined with Pit Fighter in mind. |
| Navigation |
| Message Index |
| Next page |
| Previous page |