Main > Main Forum
Hardware 3D Acceleration In Mame
<< < (6/20) > >>
u_rebelscum:

--- Quote from: Fozzy The Bear on February 22, 2008, 06:30:15 pm ---
--- Quote from: u_rebelscum on February 22, 2008, 06:01:20 pm ---If people who don't code stopped bugging MameDev about using 3d HW, mame might get it.

--- End quote ---

I do code!....... I don't code Mame, I do code 3D... So! by your logic that entitles me to.
--- End quote ---

Cool.  So.... are you going to add the feature, and prove my forecast wrong?   ;)



--- Quote ---In any case, this is not bugging the developers, if I wanted to do that I'd go do it on their forum and repeat it persistently. I didn't.

--- End quote ---

Nothing wrong with the post, as long as nobody refers to it when bugging mamedev.  This has been requested so many times, and I hope this post won't add to it.  And mamedev has said the more they are bugged about something like this, the longer they will put it off.  So it's more a warning to all readers to not bug mamedev about this.


We as users, freeloading on other people's free time and effort, have no, zero, zip, zilch, nada, nien, say in what those people should or should not do.  (We can say what we do, of course.)
Fozzy The Bear:

--- Quote from: CheffoJeffo on February 22, 2008, 06:42:55 pm ---As much as I don't always agree with the MAMEDevs, I almost always disagree with folks who think the Devs should place priorities on playing games as opposed to what they do.
--- End quote ---

I do agree with you on that.... This was not about making demands and I wouldn't presume to do that. I'm well aware and very appreciative of the efforts that do go into coding Mame.

This has always been an issue though..... What I do find odd is that Mame's original developer didn't set out with the aim of preserving the purity of the hardware. He wrote it, as even he will admit, so that he could play a few games of Pac-Man for free on his university computers. The priorities have, it seems, changed.

When we, the end users, have entirely different priorities to the developers, their right to do whatever they want and take their software in whatever direction they wish, is of course absolutely respected and so it should be.


--- Quote from: u_rebelscum on February 22, 2008, 07:02:09 pm ---This has been requested so many times, ........................
--- End quote ---

If it's been requested so many times that they're fed up of hearing it, you'd think they might take the hint that it's what the majority of people want to see happen?? yes??

At the end of the day as I said, it's their choice to make, but they shouldn't be upset by people asking for things to be included, because it means people are using their software. If there were no end users then the software would have no point.
 
Best Regards,
Julian (Fozzy The Bear)
Hoopz:

--- Quote from: Fozzy The Bear on February 22, 2008, 07:07:07 pm ---This has always been an issue though..... What I do find odd is that Mame's original developer didn't set out with the aim of preserving the purity of the hardware. He wrote it, as even he will admit, so that he could play a few games of Pac-Man for free on his university computers. The priorities have, it seems, changed.

--- End quote ---
IMHO, as Mame developed and became more popular, it became more of a target.  With it's stated objective and by sticking with it, it may help explain what Mamedevs are doing and why.  That, in turn, keeps the wolves at bay.

When it was one person writing the emulation to play a few games, who cared?  Certainly not the manufacturers who were still creating cabinets for arcades.  But once it became a global product, it gained a lot of publicity. 
CheffoJeffo:

--- Quote from: Fozzy The Bear on February 22, 2008, 07:07:07 pm ---
--- Quote from: CheffoJeffo on February 22, 2008, 06:42:55 pm ---As much as I don't always agree with the MAMEDevs, I almost always disagree with folks who think the Devs should place priorities on playing games as opposed to what they do.
--- End quote ---

I do agree with you on that.... This was not about making demands and I wouldn't presume to do that. I'm well aware and very appreciative of the efforts that do go into coding Mame.

--- End quote ---

 :cheers:

Cool with me Fozz ... I don't think that your appreciation is always shared by the whole user base (e.g. paper-pushing twerps who say stupid ---steaming pile of meadow muffin--- like the MAMEDevs lack the skill, when they themselves have never written code more sophisiticated than "Hello World"), though, so I wanted to make the point.

For my part, the hardware for those games is still readily available, so I am far less concerned about playability than I am with finding solutions for gameboards that I can't fix.

 :cheers:
Fozzy The Bear:

--- Quote from: CheffoJeffo on February 22, 2008, 07:18:48 pm ---For my part, the hardware for those games is still readily available, so I am far less concerned about playability than I am with finding solutions for gameboards that I can't fix.
--- End quote ---

That's true for me as well at times..... I have to admit to having fixed an Area 51 cab using a Mame chd image, after the original HD failed. The upside to that one was that it ended up with a later revision of the software as well  :angel:

Best Regards,
Julian (Fozzy The Bear)
Navigation
Message Index
Next page
Previous page

Go to full version