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Rotary joysticks...
EvilNuff:
I wonder how much demand there is for either of those features. Aren't the u360s basically a magnet on the end of the shaft and reading the resulting motions? I would love rotating on u360s, sort of been holding off on ordering a pair just in case that ever comes through. Until then my ls-30s are fine for my ikari fix. :)
As for lighting, from looking at pics of the u360s I don't see how to get an led in at all. Maybe the same tech as used for inductive battery charging could power an led housed in the ball top? heh I sure would like that as well.
Bender:
I've been working on this on and off for a while now (more off than on lately)
I have gotten each part to work individually, Rotary, top fire, LED, but not all together.... yet, but I think it is possible
here is the info so far http://forum.arcadecontrols.com/index.php?topic=78652.0
Beaps:
Hi All,
I can get my rotary stick working in dos MAME using [ & ] to rotate left/right but when I configure MAMEUI32 the same it doesn't work???
Its there an option I need to check/uncheck to get this working in MAMEUI32? :angry:
Ta
Beaps:
Hi All,
I can get my rotary stick working in dos MAME using [ & ] to rotate left/right but when I configure MAMEUI32 the same it doesn't work???
Its there an option I need to check/uncheck to get this working in MAMEUI32? :angry:
Ta
bkenobi:
Well, I suppose it depends on the stick.
If you are using a mechanical rotary (one that clicks for each rotation), the stick must be connected to a rotary interface to infer what the rotation means. The output from that card will be a button press for each rotation direction. There is no special setting in MAME required to make this work other than mapping that click to the corresponding rotation.
If you are using an optical rotary stick (smooth rotation in either direction), then the stick connects via an optical interface. This interface is essentially a single axis of a mouse to the computer. In this case, you map the rotation in MAME via the analog settings. If you are connected this way, you must also inform MAME that you are using a mouse with the -mouse switch or setting mouse=1 in the mame.ini file.