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What am I looking at here? Vertical Visual Pinball
shardian:
--- Quote from: ChadTower on February 11, 2008, 01:11:03 pm ---
sharidan - stern cares too, at least when it comes to the modern games. That's why you don't find them available. Not in the mainstream anyway.
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Stern seems to have a "3 year rule". The roms are available after they finish making their money off the game.
ChadTower:
--- Quote from: shardian on February 11, 2008, 01:15:33 pm ---Stern seems to have a "3 year rule". The roms are available after they finish making their money off the game.
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I'll have to poke around and see if I can find some of the just over 3 year old Stern games, then. When I'm looking for new tables I tend to look older games before I look newer. Last I looked the stuff like Sharkey's Shootout and T3 weren't out there - just some vague references to them being available if you knew the right forum members.
Kangum:
both T3 and sharkys shootout are available at AJs. T3 came out last year i think and sharkys shootout came out in like 2005.
attached is T3 rotated fulscreen on my latop. sorry for the quality i suck at photos.
SavannahLion:
--- Quote from: ChadTower on February 11, 2008, 01:11:03 pm ---
--- Quote from: SavannahLion on February 11, 2008, 01:06:44 pm ---Oi ::) In my book there is a huge difference between a virtual representation of a pinball and the actual physical hardware.
Have any of the copyright owners complained about that yet?
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Pinmame is the emulation of the physical hardware - the CPU to be exact. It is not Visual Pinball, which is a simulation. Pinmame is the engine that emulates the CPU board, running the game logic, and using the actual ROMs from the original machine. It is no different than MAME for this purpose. Without Pinmame VP wouldn't be emulating any game with a CPU.
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Oh duh. :banghead: I keep thinking of pins as electromechanicals and discrete logic.
SGT:
--- Quote from: shardian on February 11, 2008, 10:32:36 am ---In the video, the guy has G&R pinball running, but with nothing but the playfield taking up and entire widescreen monitor laying on its back in a vertical orientation...
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What size screen for the playfield do you suppose that is? Is that a 16:9 aspect ratio? It seems super long (vertically).