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| What am I looking at here? Vertical Visual Pinball |
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| shardian:
--- Quote from: ChadTower on February 11, 2008, 09:47:53 am --- Okay then - what are the issues you're talking about? We run it on two difference machines regularly and don't have much trouble beyond the Pinmame expirations. --- End quote --- Jeez, nitpicker. :P In order to create what this guy did, you have to change the angle of the playfield. The software supports it, but it is wonky and combine that with the fact that many tables weren't designed with a zero angle in mind, they look like crap. You can't just plug in two monitors and be up and running after resetting the angle. Also, flipping the playfield to run vertical has its own set of compatibility and resolution issues. It's been a year since I even tried messing with it, and vpforums is down so I can't refresh my memory on the details right now. |
| ChadTower:
I can't see what that guy did (websense) - but if you just went with the default angle, which is pretty much fine IMO for what it is - it should run pretty well. I hear all the time about VP that it's really hard to set up in a cab. I just don't see that as the case. It may be hard to get to do things that people want, sure, but you design a cabinet around software, not vice versa. If you build a cabinet that plays to VP's strengths it will be pretty good. I just don't see how a skilled MAME cab builder would have any difficulty at all making a decent VP cab unless they tried to do things VP isn't designed to do. It's not a pinball machine and you can't reproduce a pinball machine perfectly in software no matter what you do. It's all the same comments you get regarding Ultrapin sucking because it doesn't feel like a real pin. My advice on VP is to not try to make a pinball machine. Make a VP cab and it will play and feel like a good VP experience. If you don't want a VP experience then, as you decided with your project, a VP cab isn't for you. |
| unclet:
Yeah, I cant stand how PinMame expires either ...... I wish someone would hack that out of there ..... |
| shardian:
Ahh it makes sense now. You are arguing in a thread in which you don't even know what the debate is about. ;) :P In the video, the guy has G&R pinball running, but with nothing but the playfield taking up and entire widescreen monitor laying on its back in a vertical orientation, and a 4:3 monitor behind it displaying the entire backglass with the DMD where it is supposed to be. I don't know what language they are speaking, but it definitely isn't american (it never is in the best projects ;D) What he did is very difficult to do and make it look good. Basically he made an ultrapin. Just putting visual pinmame in a cab and adding buttons, well DUH that is simple. However, that is not what is being discussed here. |
| ChadTower:
--- Quote from: leapinlew on February 10, 2008, 11:29:39 am ---I was wanting to know if building a visual pinball machine would be worth it. Can you use a monitor setup vertically? Does it make sense to? --- End quote --- I responded to Lew's actual question. He doesn't ask how can I do what this guy did. He asks about VP in general. Had he asked about that guy's cab I wouldn't have responded. |
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